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Showing content with the highest reputation since 01/12/2025 in all areas

  1. 2 points
    Hello, is there any way of taking an isometric screenshot of your map in ClassiCube like you could in Indev? I would love to make timelapses out of my maps but I don't really know how I would go about doing that.
  2. 2 points
    You can download the default textures from the following link: https://classicube.net/static/default.zip
  3. 2 points
  4. 1 point
    "surviual" - Famous last words from Exoo 2025
  5. 1 point
    Please read the forum guidelines before posting. Survival won’t, and never will be implemented. As for an easier server creation system, how could that be improved? What makes it complicated?
  6. 1 point
    What are you even talking about? It says at the top of the post that this guide is out of date and you should read the new instructions right on the BetaCraft website
  7. 1 point
    OUTDATED! BetaCraft V1 heartbeat has been nonfunctional for a long while and will be sunset on October 1st 2024. You can view the new instructions for setting up the heartbeat here. You however still have to configure the auth service for ClassiCube to avoid username conflicts. This tutorial shows you how to set up a server running MCGalaxy 1.9.3.5+ to allow players to connect from BetaCraft, or other services. Step 1. Open up server.properties inside the properties folder, and under "Other settings" you should find a variable called "HeartbeatURL". Step 2. Change HeartbeatURL to http://www.classicube.net/heartbeat.jsp,https://betacraft.uk/heartbeat.jsp After doing that, the following area should look like this. Step 3. Save the file, and do /server reload to generate the necessary configuration. Step 4 (MCGalaxy 1.9.3.6+). Open up authservices.properties inside the properties folder, and look for a line that says URL = http://www.classicube.net/heartbeat.jsp Under it change name-suffix = to name-suffix = + And under URL = https://betacraft.uk/heartbeat.jsp change skin-prefix = to skin-prefix = https://minotar.net/skin/ (MCGalaxy 1.9.4.8+) along side changing mojang-auth = false to mojang-auth = true The file should now look like this. Doing these changes allows the server to know and properly store player info for each player on each authentication service, and allows ClassiCube players to see Minecraft player skins. Step 5. Save the file and do /server reload, and wait for a while. Step 6. Check both of the server lists if your server is listed. Step 7. Join the server using the same username on both BetaCraft and ClassiCube to see if everything works.
  8. 1 point
    Amazing ClassiCube fanfiction. I am a book publisher and would like to see it become a bestseller recommended by The New York Times. Would you like to accept my offer?
  9. 1 point
    Don't worry bro, I'll help you find this ghost We might die, but it's okay
  10. 1 point
    I mean, you could also look at the README. I wonder if there's anything related to MacOS in the Setup section...
  11. 1 point
    I believe that PC should get classicube, desperately needs it.
  12. 1 point
    The V1 server list is static. I will have to write a new guide once the V2 server list API has been finalized alongside the release of MCGalaxy 1.9.5.0.
  13. 1 point
    That's because they put the server up before the script kiddies ruined the server list, and due to that they froze the server list. You'll either have to wait until it unfreezes or until Betacraft V2 is out.
  14. 1 point
  15. -1 points
  16. -1 points
  17. -1 points
    What problems are you on? I used BetaCraft before.
  18. -1 points
  19. -1 points
    So... i am stupid. And accidentally overwrote the default textures with the fallback ones, because i am dumb (Edited this line to remove the dumb emoji it automatically put here when i was trying to put the analog one) If anybody has the default textures can you upload them for me? Please? Rate me dumb if you so desire i just need my textures back lol
  20. -3 points
    I need surviual mode in classicube and an easy server making system
  21. -4 points
    Nah man, I'm just gonna call it a Skill Issue.
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