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Popular Content

Showing content with the highest reputation since 04/25/26 in all areas

  1. Classi is the soon to be 3rd ever ClassiCube server to fully support all of the CPE specifications. Please check out the readme on instructions on how to run it and how many features it has. This server is made as a replacement for MCGalaxy on cope's City and cope's Freebuild. https://git.sad.ovh/sophie/classi
  2. Thank you! I'm promising quite lot of support for this software, as I'm running my own servers on it and I plan to make several gamemode servers (CTF, BedWars, PVP) with the plugin system.
  3. 2 points
    Hello everyone i'm new in this game, but i'm so glad for can play
  4. Bro. I run that and my PC explodes.
  5. There's no software that "doesn't support port forwarding". Port forwarding is a router thing, not a software thing.
  6. The server now fully supports the CPE standard. The plugin system is vast and supports almost anything you'd imagine of doing with a classicube server. The barrier for entry in this plugin system aswell is very, very low. Documentation exists in .forgejo/.lua-stubs.lua, explaining all of the api.* functions that are in the Lua VM. It uses (as mentioned) Lua and is suitable even for Roblox luau developers.
  7. It isn't censorship when there aren't many people in the community that can speak Spanish and willing to moderate.
  8. The software's source code is right here. I think it would be a stupid move to slip some malware in when anyone can audit the code.
  9. i reccomend making a classicube server using ZERO ai to start off, in a easier language to comperehend than C++, something like Python, JS, et cetera. i've made several classicube servers over the years, about 5 to 6 years ago I made cla55ic, which was a extremely simple classicube server that supported creating worlds, and that's about it about 3-4 years ago I made cla66ic which was a way more complicated and convoluted server I wrote using Deno and writing the whole protocol myself. now I'm working on Classi, which is a even more complicated and more convoluted general purpose server. it'll be used as a replacement for MCGalaxy on the cope's City server and currently runs the cope's Freebuild server. for example, you mentioned psudeoinfnite worlds, i wouldn't reccomend working on that at all to start off. try to limit your AI usage to as much as you can, ask it only questions that you'd ask google. don't just say "Fix my code why not work", ask for example "It seems like <this line> is returning false, why is this happening? Inspect my codebase". actually debug and figure out what you're writing. you should actually be working on: 1. Moderation of any kind 2. Plugins in a language of your choice (Lua, Python, et cetera) 3. BlockDB 4. High performance database for users, user bans and whatnot else you need to store. working on features that are extremely complicated like that will lead to you asking everything about the topic to AI, and in turn learning nothing yourself
  10. I did a little photo editing and dark magic, and I was just able to cheat the system, by replacing my skin with my desired avatar then disabling the sync feature so it locks!
  11. I've already shared this around on NA² discord and such, but thought this would be an appropriate post to mark off my return to the forums, as well as to show those of you who are unaware... Survival in ClassiCube is real now... Generally based on survival test c0.28, custom inventory handling and world save storage. I tried to keep it as kosher as possible for usage on servers but there are some edge cases where it can do bad things, like reloading your last save when you shouldn't be able to restore your position (parkour or adventure maps usually...). Servers can easily block it by kicking players with "+survival" in their appnames. You can punch your friends if they have the plugin as well, and death is handled appropriately. GitHubGitHub - xIcee/CC-SurvivalTest: multiplayer compatible Su...multiplayer compatible Survival Test plugin for ClassiCube - xIcee/CC-SurvivalTest
  12. 1 point
    Welcome to the gang, enjoy your stay :3
  13. I completely just found that out too late like a dunce :sob:
  14. https://f.classicube.net/profile/658-sand_block/reputation/ Clicking on the "reputation" box in your profile tells you what your rep is and why you have it
  15. Well, that was stupid of me too.
  16. the forums are not for ban appeals
  17. Oye icanttellyou, sabes que la mayoría de jugadores no miran las reglas?, Y mira, entiendo que no sabes español al igual que yo no se ingles, pero silenciar a alguien por hablar en español sin mirar de que trata no es justo, ya que no puedo sacar el traductor de Google para saber como se dice hola en ingles, y no, saber ingles toma mucho, al igual que una persona que habla ingles es complicado aprender español, solo quiero que me respondas algo, ¿Hasta cuanto estaré silenciado? Y mira icanttellyou, se que a veces la comunidad hispaohablante a veces es muy pesada, lo reconozco, al igual que incluso en la comunidad angloparlante a veces se ponen pesadas, pero es que era una simple conversacion con alguien que hablaba mi idioma, se que tal vez sea complicado, pero es que no me dices hasta cuanto sere silenciado y si hay una forma de que revisen mi situacion Atentamente: MarbleCat53666
  18. I play on a samsung n110 netbook from 2009 as my primary, it has 1gb of ram which I recently upgraded to 2gb, 150gb hdd, 1.6ghz intel atom cpu and intel gma 950 graphics with 128mb of mem. My secondary device is my mobile which is a sasmung a16 and then I also have a htc desire c which I got classicube on just for fun.
  19. 1 point
    Shafran now has 3 legs Yus passed away at the old age of 15 Grusha is probably still fat Duchess will move to Edinburgh Zoo soon
  20. ClassiCube was made entirely by volunteers, it has no funding. A rough estimate (using this) says that it would have cost $429,333 if a programmer was hired to do the same amount of work. (UnknownShadow200 has spent around 1932 days of time working on it)
  21. PC #1 CPU: Ryzen 5 3400g GPU: Ryzen 5 3400g RAM: 16gb ddr4 SSD: nvme 1tb and nvme 512gb HDD: SATA 1tb display: LG 27" 1080p LCD Operating system: arch linux (BTW) this is my main rig PC #2 CPU: intel i5 4gen of some type GPU: gt 730A SSD: SATA 240gb RAM: 12gb DDR3 this pc isn't doing anything right now but i should install some OS on it and use it PC #3 Raspberry PI 4 4gb :). this is running my I2P node, for i2p mail, web hosting and torrenting :)
  22. Hola este es mi primer post en classicube forum y quiero reportar a un usuario llamado 90.a5wagu Este usuario a compartido información personal pero muy personal de estos siguientes usuarios -zoey -Panda Me encontraba en el server de un amigo hasta que llegó a mostrar las ips, direcciones y las ubicaciones de esas 2 personas Porfavor algún moderador haga algo porque compartir información completa de una persona es peligroso y espero que pueda algún moderador pueda leer esto Gracias
  23. 1 point
    rip mania you will be missed.
  24. 1 point
    the latest manul news someone trespassed into Poznan New Zoo and let a manul out a few days ago (and she was found today) Mania passed away Apricot has recovered from the flu but her left eye has been permanently damaged
  25. You wake up in a dark room. Engulfed in complete blackness. Cold. It's so cold; almost unnatural. Then, suddenly, you hear a disembodied voice, echoing: "one word posts will get you banned."
  26. How hypocritical of you. You talked about NSFW topics on my server long ago, and got warned for it.
  27. This poll is missing The Hideout
  28. Hey y'all, I've updated the forums to the latest version of the forum software, and have migrated it to a much more modular deployment system. The forums should be much more performant now, and capable of handling the immense traffic this game demands of it. Enjoy!
  29. you should add creative mode like why do we only have SURVIVAL mode we need CREATIVE mode i wanna build stuff grrrr also this game so hard make it easier plz im on low hp :((((
  30. You shouldn't be born then
  31. still trying to fully read this without an aneurysm
  32. Currently client plugins have separate versions for seperate OSes and they aren't on all platforms, but I reccommed to make new client plugins format that will be same on all platforms that supports them. It will allow to add client plugins to more platforms. I think that PC clients should support both new and old client plugin format.
  33. We will be working with the assumption that your map is named mylevel. If it's not, replace occurances of "mylevel" with your map's name when following this tutorial. You must have server file access to both servers to accomplish this. In order to fully move mylevel to another server you will need: For blocks and zones, mylevel.lvl file in `levels` For blockdefs (custom blocks), if the level only uses local blocks and does not use any globally defined blocks: lvl_mylevel.json in `blockdefs` if the level only uses global blocks: Clone global.json from `blockdefs` and rename it to lvl_mylevel.json before cloning the file to the other server if the level uses both global and local blocks: use ClassiCube to save the level as temp.cw, import it into a server (/help import), then grab lvl_temp.json and rename it to lvl_mylevel.json before cloning that file to the other server this servers the purpose of combining local and global blocks into one blockdef file For blockprops (slab stacking and etc), _mylevel.txt in `blockprops` For message blocks, 1. Extract the messages from the server database with /server backup table Messagesmylevel 2. Messagesmylevel.sql will now be in the root folder of your server. Bring this file to the root folder in the other server. 3. In the other server, use /server import Messagesmylevel For Portals, Repeat the steps for message blocks, but instead of "Messagesmylevel" use "Portalsmylevel" For bots, extra/bots/mylevel.json For all the remaining level properties (env, settings from /map, etc), mylevel.properties in `levels/level properties`
  34. Since you didn't say where exactly you want to make plugins, I'll assume it's for both the ClassiCube client and MCGalaxy. ClassiCube - https://github.com/UnknownShadow200/ClassiCube/blob/master/doc/plugin-dev.md MCGalaxy - https://github.com/UnknownShadow200/MCGalaxy/wiki/Scripting
  35. 1 point
    Heya everyone, this guide will make you learn how to improve your buildings! 1. Basics There are 65 unique blocks in the game, many including stone, etc. To open up your inventory, press "B" on the keyboard, if you are on mobile, you should find three dots on your hotbar, tap on it to open the inventory, here will show you all the blocks you can use. 2. Texture packs There are many Texture packs made by people, which can help you make a design, decorations, etc. These texture packs can be found on servers and websites, if you want to put the texture pack into your Overseer (which can be done by /os map create) Then type /mi env in the world that has a texture pack, and copy the link, go to your Overseer by typing /os go, then type /os map texture (URL), if the texture pack has a .png, it will only copy the terrain texture, if it is a .zip, it will copy the texture pack. If you want to see the terrain, press F10 3. Creating new blocks custom blocks allow you to make new blocks, edit them, and much more! Let's see how to make one. first, you need to type /os lb add, this will ask you questions about what your block name wants to be, etc. To answer any of those questions, say /os lb answer [answer], and if you want to cancel, just simply type /os lb abort, now if you made a mistake you can revert it by doing /os lb revert. Once you have made your block, you have done it! You made a block, however, if you want to edit it at any time, you can do /os lb edit [ID] [property] [value]. 4. Buildings When you are making a build, you can mess it up at any time, and sometimes it would look bad, Here are some tips that can help you improve it! Ideas. Make sure to have an idea for your buildings (e.g a house, hospital, gas station). This might improve your buildings if you have no idea what you are doing. Inspiration. You can get some inspiration from people, and the internet and this will improve your buildings. Patient. I know this might be a little funny, but I'm serious, being patient helps a lot in buildings. And that's it, a simple guide that helps your buildings, if you want a version showcasing everything about Custom blocks, I highly recommend watching Bruceja's building tutorial. You can watch it here at https://www.youtube.com/watch?v=DG9JgmdiJ-k, anyways good luck and have a nice day!!
  36. Hello everyone, I have recently made a full in depth custom block guide for ClassiCube. People have asked for it and it's finally here, enjoy: https://www.youtube.com/watch?v=DG9JgmdiJ-k
  37. 1 point
    they shouldn't be using a school machine to play video games tbh
  38. I agree 654 but they should also make an outline of what they are going to build like then add the edges and build off of that like this simple house
  39. sick kickflip numero uno: you can hover over the reaction button in the bottom right to show a list of reactions you can use. negative reactions will take away from the user's points, positive will add, and the more neutral/joke-y reactions don't do anything. epic kickflip dos: you can switch between the default theme and an experimental dark theme at the bottom of every page post more sick kickflips here and maybe i'll add them to the list
  40. Having been a server owner for over 9 years now, I think it's safe to say I've been around long enough to see what works and what doesn't. Many people think having their own server makes them "cool" or "special" and rush into creating a server without knowing any of the essentials. Hopefully upon reading this guide, you'll understand what to do and what not to do. Knowing what your server will be about This is the most integral part in coming up with your own server. Before starting your server, you should have a general idea on what you want your server's purpose to be. The majority of servers on this site are effortless and generic freebuilds that offer little-to-nothing except for a freebuild map and overseer maps. You'll notice that these types of servers rarely get players because they are inherently boring and bring nothing new to the table. If you really want to stick with the freebuild genre, you should at least come up with some ideas on extra features to add to the server to ensure people don't get bored. Here are some ideas you could try: Themed freebuild maps An economy/money system Unique commands/plugins A server theme. E.g, oriental/fantasy, sci-fi/futuristic, modern, medieval etc. Your server's image Server name So you've come up with your server idea, now you just need a fancy name to lure the players in. You should include something related to your server's genre in your server's name. For example, if you are running a zombie survival server, you could set it to something like this: [Zombie Survival] Reign of Blood . This will tell people what your server is about and improve your chances of getting them to join. You should try and stay away from names that include your username. For example, Venk's Server. This is very boring and people probably won't join. Maturity and professionalism The way your server comes across is very important. If you want your server do well, you should typically stay away from messages that are rude or contain swearing/slurs. Don't get me wrong, there are a bunch of toxic servers out there that occasionally do well but at the end of the day, they all die out eventually. Grammar and punctuation is optional but it helps a lot. You should avoid stuff like this in any form of representations of the server: Bad: if u guys wanna go to other maps u should type the cmd /goto map Good: You can join other maps by typing /goto [map]. In regards to maturity, you should at least try and act mature but you do you... Below is an example of what to include and not to include in your rules. Bad: dont grief or u'll be banned!! WE DONT ALLOW GRIEFERS ON THIS SERVER SO JUST DONT!!! Good: Griefing is not allowed on the server. Hiring the right staff Chances are, you're not going to be on the server all the time, right? Having trustworthy staff online is a huge help and will heavily benefit you further down the track. Every server has their own expectations of staff but here is a template on what to look for in a staff member: Have they been active on the server? If they've only been on for like a couple of hours total, they're probably not a great choice as you may not know much about them. If they ask for staff, don't give it to them. Back in the day we used to call these people "Leeches" and muted them right off the bat... Are they respectful towards other players? You should probably refrain from hiring someone who is constantly carrying on and being rude to other people. This should ultimately go without saying but don't abuse your power. Just because you have a higher rank than someone doesn't mean you can behave like an ignoramus. I've seen countless instances where staff members abuse players and it's just despicable. You should also put your personal feelings towards someone aside and only punish them if they've actually violated the rules. "I just don't like them." is not a valid reason to punish somebody. Aesthetic Server hub If you want to provide a memorable experience for your players, you should make the server visually pleasing. A good-looking server hub or lobby is a great start as it immediately shows players that you've put some time into the server. If you don't consider yourself a good enough builder, I recommend asking a friend that you think is a good builder and see if they are willing to help. Colour scheme This might not seem to be that important but colours also help promote visual aesthetic. You should try and stay away from setting colours that are so bold and defining such as black, gray, maroon or navy. These colours are quite irritating to look at when used frequently. In MCGalaxy servers, you can add your own colours with the /customcolours command. Textures and block palette If your server software doesn't support these features, feel free to skip this section. As much as the default textures provide a sense of nostalgia, it gets old fast and people want to try something new. More tips coming soon!
  41. These are some super important guidelines to follow when making your dirt house tutorial. If your thread is found to be of low enough quality, it will be expunged with extreme prejudice. Perhaps you'll even get a temporary ban, to sate our thirst for bans. Jk we won't ban you (probably). Title Guidelines Your thread's title must describe what the tutorial is about and be about the length of a short sentence. As an example: How to make a dirt house in 3 easy steps! Once you've got the title out of the way, you must make sure to set the tags. It's not super important that you add more than one, but that one is a doozy. It must categorize what the tutorial is for. As an example, if your tutorial pertains to a particular server software, add that server software name to your tags and then set it as your Item prefix. Here's an example: Tutorial Guidelines Make sure your tutorial ticks the following boxes: Has clear, easy-to-follow steps. Descriptive descriptions. Images for clarification A point (no, "how to get OP on my server" is not a good tutorial) Good luck making tutorials!

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