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Popular Content

Showing content with the highest reputation since 04/17/26 in all areas

  1. Classi is the soon to be 3rd ever ClassiCube server to fully support all of the CPE specifications. Please check out the readme on instructions on how to run it and how many features it has. This server is made as a replacement for MCGalaxy on cope's City and cope's Freebuild. https://git.sad.ovh/sophie/classi
  2. 4 points
    Hey, I'm new to these forums, and ClassiCube in general. Hope i can have a fun time, and hello everyone!
  3. Thank you! I'm promising quite lot of support for this software, as I'm running my own servers on it and I plan to make several gamemode servers (CTF, BedWars, PVP) with the plugin system.
  4. i reccomend making a classicube server using ZERO ai to start off, in a easier language to comperehend than C++, something like Python, JS, et cetera. i've made several classicube servers over the years, about 5 to 6 years ago I made cla55ic, which was a extremely simple classicube server that supported creating worlds, and that's about it about 3-4 years ago I made cla66ic which was a way more complicated and convoluted server I wrote using Deno and writing the whole protocol myself. now I'm working on Classi, which is a even more complicated and more convoluted general purpose server. it'll be used as a replacement for MCGalaxy on the cope's City server and currently runs the cope's Freebuild server. for example, you mentioned psudeoinfnite worlds, i wouldn't reccomend working on that at all to start off. try to limit your AI usage to as much as you can, ask it only questions that you'd ask google. don't just say "Fix my code why not work", ask for example "It seems like <this line> is returning false, why is this happening? Inspect my codebase". actually debug and figure out what you're writing. you should actually be working on: 1. Moderation of any kind 2. Plugins in a language of your choice (Lua, Python, et cetera) 3. BlockDB 4. High performance database for users, user bans and whatnot else you need to store. working on features that are extremely complicated like that will lead to you asking everything about the topic to AI, and in turn learning nothing yourself
  5. There's no software that "doesn't support port forwarding". Port forwarding is a router thing, not a software thing.
  6. The server now fully supports the CPE standard. The plugin system is vast and supports almost anything you'd imagine of doing with a classicube server. The barrier for entry in this plugin system aswell is very, very low. Documentation exists in .forgejo/.lua-stubs.lua, explaining all of the api.* functions that are in the Lua VM. It uses (as mentioned) Lua and is suitable even for Roblox luau developers.
  7. It isn't censorship when there aren't many people in the community that can speak Spanish and willing to moderate.
  8. The software's source code is right here. I think it would be a stupid move to slip some malware in when anyone can audit the code.
  9. 2 points
    Hi. I wish you good time in ClassiCube
  10. You might like this game: https://www.minecraft.net/
  11. I completely just found that out too late like a dunce :sob:
  12. https://f.classicube.net/profile/658-sand_block/reputation/ Clicking on the "reputation" box in your profile tells you what your rep is and why you have it
  13. Go rent a server or something. It only really costs like 6€ a month. You cannot open a server without being able to port forward.
  14. I need help figuring out how to get back to the main map when I die. It's for a map I'm making for MCGALAXY 1.9.5.3
  15. Oye icanttellyou, sabes que la mayoría de jugadores no miran las reglas?, Y mira, entiendo que no sabes español al igual que yo no se ingles, pero silenciar a alguien por hablar en español sin mirar de que trata no es justo, ya que no puedo sacar el traductor de Google para saber como se dice hola en ingles, y no, saber ingles toma mucho, al igual que una persona que habla ingles es complicado aprender español, solo quiero que me respondas algo, ¿Hasta cuanto estaré silenciado? Y mira icanttellyou, se que a veces la comunidad hispaohablante a veces es muy pesada, lo reconozco, al igual que incluso en la comunidad angloparlante a veces se ponen pesadas, pero es que era una simple conversacion con alguien que hablaba mi idioma, se que tal vez sea complicado, pero es que no me dices hasta cuanto sere silenciado y si hay una forma de que revisen mi situacion Atentamente: MarbleCat53666
  16. Not my fault that schools where I grew up in only taught either German or Russian as third language. Also it's not about doing revenge on the Hispanic players for excluding English speaking players. From my point of view, I had previously allowed other languages. However since the people who could moderate the other languages in chat weren't available all the time, and adding on top of the fact that the Hispanic community is way more immature compared to the already established English community lead me to bring back the "only English" rule on my server. I am quite sorry if this inconveniences you, but I had to do it for the sake of moderation.
  17. ooh, very nice. i've got high hopes for this software
  18. If you guess it right, you win. Post your guesses in the comments below.
  19. Hello ClassiCube I think that this forum website is a good place to share with you my custom server software i'm recently working on. It's called ccraft2. Why ccraft2? The predecessor ccraft has failed and project got broken. This is because a year ago I was crazy about ai that can write code. Perhaps back then I used it improperly. Now with ccraft2, starting from scracth again I decided to write the code myself. I want to avoid vibe coding but I still use AI for some help. For a few weeks or days (as I remember) I finally got it working and it's quite playable. On ClassiCube server list there is a server called ccraft Testing. I update and make releases (I forget to make releases on GitHub though), I update the server to test bugs and stuff. Sadly I can't attach too much screenshots cause of file size limits. Recently the development has paused because I tried to implement pseudoinfinite worlds which is rough and big update. So I decided to focus on smaller and simpler things such as adding more commands. So far the server supports chat, commands, multiple worlds and world saving. The nice update against griefers is when backup system was added, so admins can always revert to last map state before hell. Before this version, there was unrecoverable hell happening. Player called kerem overwritten whole village with mushrooms... One of my nearest plans of the server is changing world file format to the old one. It already got changed once. The old one was just made of non-air block array where each block is 7 bytes. Each file, the normal and backup one, was ~2 MB. I wanted to change the file format so there is header and structure of block array is changed, and most important: to make world files smaller. In the header there is information how big the map should be. However the new file format got actually bigger than previous one: ~4 MB. Perhaps because air blocks were also saved. I hope that from this pixelated mess i've made, (so i can attach at least one file), you can recognize the map of the ccraft Testing server. We can see spawn, main road, and some crazy sponge built by Player2999. And some cozy houses and trees. There is no guarantee that these buildings will last forever since this is just Testing server. We have some basic commands, these only for admins and these for everyone. Let me know what commands to add. Here's link of the repository: https://github.com/dawidg81/ccraft2 Any help is appreciated. Thank you. I may send more about ccraft2 soon. Though the game is playable and you can do basic things, there is still a lot to do. Back then (somewhere one year ago) I wanted to do the whole working project all at once and got frustrated when AI couldn't do it or did it with a lot of mistakes. I slowly understood that it doesn't awlays work like that. We focus on small things and iterate. ccraft2 is one of not very much projects I've made and are actually working and I haven't lost motivation in them. There's also working minesweeper game (https://github.com/dawidg81/minesweeper) that is also working. I'm proud of these projects. These are (as far as I remember the only) projects that I've mostly written myself, not fully vibe coded, but I used help of AI. AI is good if used properly. I guess that's all for now, thank you. See you later, best regards. dawidg81
  20. I play on a samsung n110 netbook from 2009 as my primary, it has 1gb of ram which I recently upgraded to 2gb, 150gb hdd, 1.6ghz intel atom cpu and intel gma 950 graphics with 128mb of mem. My secondary device is my mobile which is a sasmung a16 and then I also have a htc desire c which I got classicube on just for fun.
  21. I ran MCGalaxy server and other server softwares several times on phone, wasn't really painful, okay maybe editing those config files took a long time, and the dotnet environment is heavy.
  22. 1 point
    hello, welcome to the forums. stay a while & make yourself at home
  23. 1 point
    Shafran now has 3 legs Yus passed away at the old age of 15 Grusha is probably still fat Duchess will move to Edinburgh Zoo soon
  24. Thanks! You helped really well!
  25. Yes, thanks for the support! In fact, I think a TNTrun is perfectly playable right now 😃
  26. I don't know of any free places to host the service, but for fairly inexpensive you can snag yourself a fairly low tier VPS and run it on there. testing things out I started up the standalone server on my VPS and used very little resources to do it. clearly that method takes money and the ability to work with linux terminals remotely. If you just want some friends and family to be able to join your locally hosted server you could look into services like tailscale to allow them to be able to get to your server on your computer. Best of luck to you!
  27. On other servers outside of NA2, you can try using the /color command (only if you have permissions for it). You can use this tutorial if you need to know how to use it alongside other name related commands. https://f.classicube.net/topic/2359-a-hopefully-comprehensive-name-related-commands-list-for-new-classicube-players/
  28. nevermind it's /shortname
  29. Hey there, ever made a texture pack, but your water and lava textures looked static and un-animated? Well, there's a solution to fixing it. First make a new file inside your texture pack. Directory to texture packs folder My example pack name is "example pack hahaha" Then, temporarialy extract the .zip file to add the new files. Now once done exracting, It should look like the image provided. And then make a new file. You can temporarialy set it to a .png or something like that. but once making it. Remove the .png from the end of the file's name. Now it should look like this. Once done, Rename the file to "uselavaanim". Then, once done, put the file inside your original zip file. And the lava block will be animated! And you can also make another file named "usewateranim" to animate the water block too. Now, i might make another tutorial for making custom block animations for other blocks, but i don't know or understand that yet.
  30. 1 point
    in a few hours I will officially be a year older woohoooooo
  31. So, basically, I launch the Classicube via homebrew launcher, I can sign in, fiddle with options, but if I press Resume, Singleplayer or Direct Connection/Multiplayer, my 3DS just crashes. Even if I don't sign in, it still crashes. Is there any way to deal with this issue?
  32. Acer Aspire E5-471PGCPU: Intel Core i5-4210U (x64) GPU #1: Intel Graphics Family GPU #2: NVIDIA GeForce 840M RAM: 4GB (changing soon) Display: 1366x768 @ 60 Hz in 14" [Built-in] (changing soon) Keyboard: Built-in (changing soon) HDD: 500GB I will update this when I change specs
  33. Thanks! Considering it's my first texture pack i also think its nice!
  34. You shouldn't be born then
  35. still trying to fully read this without an aneurysm
  36. Wild zoey encounter :O
  37. isnt this just a reshade shader collection?
  38. thats woke propaganda, sweaty
  39. pretty sure all the servers are binary unless there's been a breakthrough and now there are servers running on unary and trinary cpus.
  40. Since you didn't say where exactly you want to make plugins, I'll assume it's for both the ClassiCube client and MCGalaxy. ClassiCube - https://github.com/UnknownShadow200/ClassiCube/blob/master/doc/plugin-dev.md MCGalaxy - https://github.com/UnknownShadow200/MCGalaxy/wiki/Scripting
  41. You can set an avatar once your account is 5 years or older.

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