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Everything posted by AndrewPH

  1. AndrewPH


    (Asking for a friend btw)
  2. no, we have an epic discord server for that WRONG
  3. New blocks aren’t added because of the capability for any server to add arbitrary blocks making it pointless to add hardcoded blocks. The game is largely in its bug fix/technical improvement stage right now, there isn’t much content to add to the client since most of the work is supposed to be done by servers
  4. Further discussion isn’t conductive- I’m locking this thread. We do the equivalent of linking to mojang’s assets, we don’t host any of them nor do we distribute any of them with the client. Linking to an unauthenticated endpoint hosted by the creators themselves is not redistribution. Layman speculation isn’t helpful- all commercial copies of the game use entirely original assets, and any mojang assets are downloaded directly from their servers to the end-user’s computer.
  5. AndrewPH

    Super Mario War

    I played it on my home brewed wii in 2009
  6. We don’t. All versions with textures included use a texture pack made from scratch for classicube. The textures downloaded on first run when you don’t have any are downloaded directly from mojang- not from our servers.
  7. We don’t distribute any mojang assets.
  8. I took down my Halloween decorations and put up my Christmas decorations, including a Lego wreath
  9. Not quite, we have a fix ready but it relies on server software to update first to prevent issues. Right now it’s turned on for no servers, and once enough servers are up to date the fix will be deployed on our end.
  10. Hey all! Update for MCGalaxy has been released, adding support for remote web socket proxies. It's highly recommended that you update your server, or backport the changes if you run a custom copy, so that IP address information is accurate when we switch on the proxy for web client users. This change allows folks using the web client to continue to play the game online as browsers implement more strict security measures. You can download the latest release from Github: https://github.com/UnknownShadow200/MCGalaxy/releases/tag/ If you're developing your own software that has web client support and you have questions, hop onto our Discord server to learn more: https://www.classicube.net/discord
  11. I ain’t reading all that, I’m happy for you though or sorry that happened.
  12. Hot Freaks - Puppy Princess Vulfpeck - Animal Spirits Arlie - blackboard.edu Courtship. - Sunroof Summer Salt - Revvin' My Cj7
  13. I don't have any poles in my basement, I killed them all. I'd pay off my house and invest most of the rest.
  14. Processor: Ryzen 5 3600 RAM: 32GB DDR4 some brand, I forget Graphics Card: RTX 2060 HDD: a whole bunch, but primary drive is a 512GB samsung NVME m.2 drive. Monitor: HP Pavilion 27xi (oh boy it's an oldie) and a second monitor that changes frequently. runs classicube ok
  15. These are some super important guidelines to follow when making your dirt house tutorial. If your thread is found to be of low enough quality, it will be expunged with extreme prejudice. Perhaps you'll even get a temporary ban, to sate our thirst for bans. Jk we won't ban you (probably). Title Guidelines Your thread's title must describe what the tutorial is about and be about the length of a short sentence. As an example: How to make a dirt house in 3 easy steps! Once you've got the title out of the way, you must make sure to set the tags. It's not super important that you add more than one, but that one is a doozy. It must categorize what the tutorial is for. As an example, if your tutorial pertains to a particular server software, add that server software name to your tags and then set it as your Item prefix. Here's an example: Tutorial Guidelines Make sure your tutorial ticks the following boxes: Has clear, easy-to-follow steps. Descriptive descriptions. Images for clarification A point (no, "how to get OP on my server" is not a good tutorial) Good luck making tutorials!
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