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Goodly

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Everything posted by Goodly

  1. This game is an appalling dump heap overflowing with the most disgraceful assortment of deplorable rubbish imaginable, mangled up in tangled up knots
  2. It was Not Awesome 1 in 2013. I started the server in 2012
  3. /help mute a time of "0" means forever
  4. They are both separate toggles. Do them again to get it back to normal.
  5. This won't work in Java edition, though. You'd have to manually convert it to the modern resource pack format.
  6. “gets something”? Be more specific. though regardless it’s probably not possible without a custom plugin
  7. You need to make them. https://github.com/ClassiCube/MCGalaxy-Plugins/blob/master/documentation/GoodlyEffects.md#defining-your-own-effects
  8. After blacklisting them, you can use /warn [name] [message] to add a note as to why they were blacklisted. Then, if you want to see later, you can do /notes [name] You can also consider using /send [name] [message] to send them some mail that says why they were blacklisted, if you want them to see it when they login.
  9. That's too bad, I guess you'll just have to play without cheats like everyone else.
  10. In the file Input.c, line 750: if (delta < 250) return; /* 4 times per second */ 250 is the amount of milliseconds between each click when holding down mouse. Change it to be lower to click faster. Compilation instructions can be found along with the source code here: https://github.com/UnknownShadow200/ClassiCube
  11. https://www.classicube.net/server/list/
  12. /os lb edit [block ID] order 0
  13. Please take a picture of the issue and upload it here.
  14. What yolkbird said. We add global server textures from the top down, so to avoid conflicting with those when you add LBs, you should start at the bottom. This is also why there are two nearly unused rows in the middle of the terrain. It used to be the top half was all we had, so many old maps would get messed up if I added global textures there.
  15. The 12 LB slots is probably because he copied NA2's terrain concept but without actually realizing why we did it that way
  16. 1. The themes are a preset list of types of map generation that are built into the software. You can see a list of themes by using /help newlvl themes. As far as I'm aware, no one has made any extra themes available to download online, though it would be possible for an MCGalaxy plugin to add more if someone made one. For heightmap theme, you add an extra argument for the URL of the image you are basing the heightmap on. Normally the last argument is optional and is the seed used for the random generation. 2. You can set the texture pack for a level (so that everyone can see it) with /os map texture . Texture packs must be a .zip file which contains the terrain.png as well as other textures for mobs, weather, and gui if you desire. You can find a template texture pack here. 3. You can add new functionality to ClassiCube either by making a plugin for the server (or modifying the server directly!) or by modifying the client source code and compiling your own version. Depending on the feature, if you want it to work in multiplayer you may have to add new protocol to the specification, which would require you to modify both the client and server to support it. Your example of a cart from minecraft could be achieved relatively easily by creating a custom model for a mine cart, then using an MCGalaxy plugin to make it move (as well as anyone who rides it) You will need to know C# and C to modify the client and server, respectively. Hope this helps. Feel free to join the discord if you have more complex questions, as it's easier to have back-and-forth conversations there.
  17. Congratulations on figuring it out on your own
  18. There is no public repository of models. You need to make your own to upload, like in the tutorial on the custom model plugin.
  19. https://github.com/UnknownShadow200/MCGalaxy#setup

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