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Popular Content

Showing content with the highest reputation since 03/19/26 in Posts

  1. You might like this game: https://www.minecraft.net/
  2. ClassiCube was made entirely by volunteers, it has no funding. A rough estimate (using this) says that it would have cost $429,333 if a programmer was hired to do the same amount of work. (UnknownShadow200 has spent around 1932 days of time working on it)
  3. 2 points
    Hey, I'm new to these forums, and ClassiCube in general. Hope i can have a fun time, and hello everyone!
  4. 2 points
    Hi. I wish you good time in ClassiCube
  5. 2 points
    shafran is recovering from surgery
  6. Why have classicube server software with blocks and other bloat when you can just chat instead? https://gist.github.com/morgana-x/0ec43adfc27cceb298205bae8eaf2e9f
  7. i reccomend making a classicube server using ZERO ai to start off, in a easier language to comperehend than C++, something like Python, JS, et cetera. i've made several classicube servers over the years, about 5 to 6 years ago I made cla55ic, which was a extremely simple classicube server that supported creating worlds, and that's about it about 3-4 years ago I made cla66ic which was a way more complicated and convoluted server I wrote using Deno and writing the whole protocol myself. now I'm working on Classi, which is a even more complicated and more convoluted general purpose server. it'll be used as a replacement for MCGalaxy on the cope's City server and currently runs the cope's Freebuild server. for example, you mentioned psudeoinfnite worlds, i wouldn't reccomend working on that at all to start off. try to limit your AI usage to as much as you can, ask it only questions that you'd ask google. don't just say "Fix my code why not work", ask for example "It seems like <this line> is returning false, why is this happening? Inspect my codebase". actually debug and figure out what you're writing. you should actually be working on: 1. Moderation of any kind 2. Plugins in a language of your choice (Lua, Python, et cetera) 3. BlockDB 4. High performance database for users, user bans and whatnot else you need to store. working on features that are extremely complicated like that will lead to you asking everything about the topic to AI, and in turn learning nothing yourself
  8. This is a question I asked myself,This is a question I asked myself: how much money did it cost to make ClassicCube? I mean, I don't think it's just some random person in their room, but it's amazing how much compatibility this game has, (that must have cost a lot). Even so, I appreciate the effort made by the creator of classicube; he gave us friends, fun, Even so, I appreciate the effort made by the creator of classicube; he gave us friends, fun, and compatibility. and compatibility.
  9. 1 point
    hi Internet. I have accidently clicked something on classicube.net and it throwed me out in here. Cool website, not gonna lie. It took a VERY long time for me to figure out how to post anything. Anyways very nice forum. Thank you. I am not sure if this forum part and this topic is ok in here because there are several big threads of threads like in the good ol' forum websites. Anyways good website and rules are easy to follow, man. Goodbye see you later. I Will most likely tell you about ccraft project in this website soon, i don't know yet.
  10. 1 point
    hello, welcome to the forums. stay a while & make yourself at home
  11. 1 point
    dont fatshame grusha like that
  12. Ya Hace Tiempo Juego Classicube (Aproximadamente 7 meses) y veo algo muy evidente en si mismo de la comunidad hispanohablante que es la mediocridad y superficialidad de su circulacion,no hay conversaciones casuales o amistades ferreas solo un deseo vanal y corto de placer,reconocimiento,atencion en general veo que hay esta gente no voy a decir el nombre que busca indirectamente algo de alguien yo tambien soy un humano y me incluyo en esa intencion de hablar o en general pero nada raro a comparacion de los actos de estas personas que aveces para mi es incomoda e incoherente bien al caso tambien no solo lo digo yo sino otros integrantes de esta pequeña comunidad dicen lo mismo classicube esta en el peor momento de su historia al raz de morir y para rematar tanto gringos o otros de los mios tienen estas actitudes que provocan disgusto y tambien deseo de irse,pars mi el juego es cada vez menos disfrutable por tanto la comunidad como el juego mismo que los desarrolladores no agreguen algo a pesar de que es clara la intencion de salvar minecraft classic este no es el mismo si no otro juego asi que a mi control le daria algunas opciones mas al juego tanto al multijugador como juego en solitario que cambie la esencia del juego pero sin ser generico gracias por leer los detesto a estas basuras y vos gracias por leer Me Quiero Ir y No Puedo...
  13. working on a actual real go server software, and then i see this absolutly digusting code 😢 func sendSetTexturePack(conn net.Conn, textureURL string) { pkt := make([]byte, 65) pkt[0] = 0x28 copy(pkt[1:65], padString(textureURL)) conn.Write(pkt) } geniounely what is the point of this?? this is a singular excerpt from your codebase (which is a single file by the way!), come on! func WriteSetMapEnvUrl(w io.Writer, url string) { w.Write([]byte{PacketSetMapEnvUrl}) WriteString(w, url, 64) } this is how a real person would write your code, consise and with lines of code that people can ACTUALLY READ instead of horrible ai slop you aren't going to learn any language by asking a ai to do it and not changing a single thing
  14. >server not written in C# >look inside >vibecoded slop
  15. To enable pvp you must install plugins like SimpleSurvival or Venk's Survival, or other plugins I might not know the existence of. Simple Survival: https://github.com/morgana-x/mc-galaxy-server-backup Venk's Survival: https://github.com/ddinan/classicube-stuff/blob/master/MCGalaxy/Plugins/Features/VenksSurvival.cs Once you installed the plugin find its command: (might be /survival?)
  16. Hello? I like all of u! Dis ma first forum! Edit: first post i mean
  17. 1 point
    So when i just sees A97.HASHTAG was spaming about some nsfw stuff that i see on the chat and he says that panda will gay zoey, if panda sees this then please ban him, he makes so much troubles and i sees him chatting on survivalcube serve
  18. Bueno,para crear un tnt war primero tienes que crear un mapa y si quieres puedes decorarlo y para iniciar el tnt war solo pon /tw start y ya tendrías tu tnt war :3
  19. Hello, you can download a plugin here 😉: Just here! Note: If you want a plugin you need to request it to the player with the server's console. And when you use the plugin you need to place in the MOTD: daynightcycle=true Thanks 🙂
  20. the castle haves a easter egg
  21. ClassiChat has none! No annoying flags taking over freebuild!
  22. A Unofficial Faithful 32x port for Classicube by zoeybarz. Royalty³ is a Unofficial fan-made port of the iconic Minecraft Faithful 32x texture pack built for Classicube, it enhances Classicube's default texture pack to be upscaled to 32 pixels in scale and accurate and unique to CC's default textures that features the Minecraft classic textures with exclusive block textures. About: (1.0 version screenshots, one or few textures may not represent the current product). This texture pack features the new and tweaked Vattic Programmer Art textures from the Classic Faithful team that improves and cleans up the old iconic F32X textures up to modern standards, any modification on this texture pack yet to release does not have to gain permission when the person follows the guidelines of use of their textures and more, check credits and the FAQ for more details. Also click here and check out the Archive.org page for Royalty³! FAQ: Are you the creator of Classicful-32x and why are you updating the texture pack here? (And why did you change the name??) Yes, I am the creator of Classicful-32x, the reason why I want to update the texture pack as it's rather aged poorly with old and rough textures that aren't up to my standards, as there's better and improved textures that are now used in this texture pack, and also the original thread is now locked so that's rather sad if you ask me. Also I find the name "Classicful" rather cheesy. Am I allowed to use this for my realms/maps or modified in a small or large degree? Yes you are definitely allowed to use this in anyway you'd like with these textures as fully long as you follow the licence linked here from the Classic Faithful website, no monetization, give clear credits and linking back to the Classic Faithful website. Will there be a "Server friendly pack" version for this texture pack as you did for Classicful-32x? No, and there will be no planned version of it being made in the future as that was a way to try to stand-out of the texture pack sphere by then during Classicful's infancy, you can still use the Classicful Server pack or edit the texture pack here and add your own preferred stuff to it for servers or your maps, as long as you read the FAQ entry above and the licence to use the textures used in this texture pack here from the Classic Faithful team. Credits: Major textures in this texture pack are created thanks largely to by both Vattic and The Classic Faithful team and it's contributors. Borrowed assets: Grass top and Gravel textures made by Discord user Lassebq Sapling textures made by Discord user PedroThePanda64 Ice texture from HDredux made by Goodly Bricks, Rope, 2/3 of the Gold & Iron side textures, Crate and Magma made by Me. This Classicube texture pack is not official and not affiliated with Vattic and CF, this is meerely a passionate side fan-project, if you want to look back on Classicful-32x, click here: https://tinyurl.com/mrxrtmzy
  23. It probably doesn't matter to Friendlyscout (seeing that they've posted in Discord first), but I would make sure to get permission before you share their pictures on the forums.
  24. easy potatoes fetch easy potatoes. potato
  25. my pc is a potato, i eat a little bit of it everyday 🙂
  26. Hello ClassiCube I think that this forum website is a good place to share with you my custom server software i'm recently working on. It's called ccraft2. Why ccraft2? The predecessor ccraft has failed and project got broken. This is because a year ago I was crazy about ai that can write code. Perhaps back then I used it improperly. Now with ccraft2, starting from scracth again I decided to write the code myself. I want to avoid vibe coding but I still use AI for some help. For a few weeks or days (as I remember) I finally got it working and it's quite playable. On ClassiCube server list there is a server called ccraft Testing. I update and make releases (I forget to make releases on GitHub though), I update the server to test bugs and stuff. Sadly I can't attach too much screenshots cause of file size limits. Recently the development has paused because I tried to implement pseudoinfinite worlds which is rough and big update. So I decided to focus on smaller and simpler things such as adding more commands. So far the server supports chat, commands, multiple worlds and world saving. The nice update against griefers is when backup system was added, so admins can always revert to last map state before hell. Before this version, there was unrecoverable hell happening. Player called kerem overwritten whole village with mushrooms... One of my nearest plans of the server is changing world file format to the old one. It already got changed once. The old one was just made of non-air block array where each block is 7 bytes. Each file, the normal and backup one, was ~2 MB. I wanted to change the file format so there is header and structure of block array is changed, and most important: to make world files smaller. In the header there is information how big the map should be. However the new file format got actually bigger than previous one: ~4 MB. Perhaps because air blocks were also saved. I hope that from this pixelated mess i've made, (so i can attach at least one file), you can recognize the map of the ccraft Testing server. We can see spawn, main road, and some crazy sponge built by Player2999. And some cozy houses and trees. There is no guarantee that these buildings will last forever since this is just Testing server. We have some basic commands, these only for admins and these for everyone. Let me know what commands to add. Here's link of the repository: https://github.com/dawidg81/ccraft2 Any help is appreciated. Thank you. I may send more about ccraft2 soon. Though the game is playable and you can do basic things, there is still a lot to do. Back then (somewhere one year ago) I wanted to do the whole working project all at once and got frustrated when AI couldn't do it or did it with a lot of mistakes. I slowly understood that it doesn't awlays work like that. We focus on small things and iterate. ccraft2 is one of not very much projects I've made and are actually working and I haven't lost motivation in them. There's also working minesweeper game (https://github.com/dawidg81/minesweeper) that is also working. I'm proud of these projects. These are (as far as I remember the only) projects that I've mostly written myself, not fully vibe coded, but I used help of AI. AI is good if used properly. I guess that's all for now, thank you. See you later, best regards. dawidg81
  27. Greetings, ClassiCube Forum. My name is Gnarville. My machine is quite powerful. I've got myself a Pentium 60 with a 3DFX Voodoo graphics card. I've got me a hundred gigabytes of RAM. I defrag my 60GB hard drive for thrills. While your computer's crashing mine's multitasking. All your computers are nothing in comparison to mine. Sincerely, Gnarville.
  28. It's popular to hate AI usage.
  29. I only started playing last night. It is very fun! Here two pics of my build on spawnpointcontest
  30. Like what do you mean, the power costs and how much income lost from the time lost programming this? In fact, this project was made by a random person in their room, they then put it onto Github and then other people expanded onto it. Can you explain what you mean by compatibility? Most source code can run on any machine.
  31. No one has to use it, I don't get the hate. A way for me to learn a little about the language and build a lightweight server for my needs. BTW -- tuxcracft is up on the server list, I'd appreciate a beta test if someone has time
  32. Nope, I know the fundamentals of x86 assembly, java and MS Basic. A bit more of C99 & C++ Even if I had known Go, AI can be a useful tool; why wouldn't I use it?
  33. AI was heavily used in writing this code. (Gemini, Claude & ChatGPT) Default OP password is admin, change with /set op password Generates /hub world with 3 additional worlds that may be password protected (/set word <worldname> password) hub building with portals to other worlds protected /goto hub /newlvl & /resizelvl are locked behind OP levels/<worldname>.welcome.txt is world specific MOTD Player position and world are saved cross session You can place MCG global.json block def in root folder and they will be imported fallbacks for blocks 50-65 if CPE is not detected custom block adding (/bg <id> <name>), texture not added yet GitHubGitHub - tux-peng/cubeserve: A classicube server written...A classicube server written in Go. Contribute to tux-peng/cubeserve development by creating an account on GitHub.

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