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Leaderboard

Popular Content

Showing content with the highest reputation since 04/18/26 in Posts

  1. 4 points
    Hey, I'm new to these forums, and ClassiCube in general. Hope i can have a fun time, and hello everyone!
  2. 2 points
    Hi. I wish you good time in ClassiCube
  3. Hello subjects, I recently opened a brand new server called Not Awesome 2 [Realms and More]! We have realms, a plot owned by Goodly, and active playtime by Goodly and my mom. Be sure to check it out! Also, we are accepting new staff applications so that we can work on getting my dad to play too. Leave a message on this thread if you're interested ❤️ PS: If you're wondering about what happened to the server of the same name that existed before this one - I bought the rights and am in the process of deleting everything except Goodly's plot to attract new players. Don't come on to complain because I'll ban you for doxxing and litigation. Yours truly, Curtis
  4. Hi there, you account(s) have been disabled by ClassiCube Administration after receiving and validating reports of behavior that breaches the ClassiCube Terms of Use. Unfortunately this is not an appealable decision at this time. As such, you will be banned from the forums as well. Good Bye!
  5. i reccomend making a classicube server using ZERO ai to start off, in a easier language to comperehend than C++, something like Python, JS, et cetera. i've made several classicube servers over the years, about 5 to 6 years ago I made cla55ic, which was a extremely simple classicube server that supported creating worlds, and that's about it about 3-4 years ago I made cla66ic which was a way more complicated and convoluted server I wrote using Deno and writing the whole protocol myself. now I'm working on Classi, which is a even more complicated and more convoluted general purpose server. it'll be used as a replacement for MCGalaxy on the cope's City server and currently runs the cope's Freebuild server. for example, you mentioned psudeoinfnite worlds, i wouldn't reccomend working on that at all to start off. try to limit your AI usage to as much as you can, ask it only questions that you'd ask google. don't just say "Fix my code why not work", ask for example "It seems like <this line> is returning false, why is this happening? Inspect my codebase". actually debug and figure out what you're writing. you should actually be working on: 1. Moderation of any kind 2. Plugins in a language of your choice (Lua, Python, et cetera) 3. BlockDB 4. High performance database for users, user bans and whatnot else you need to store. working on features that are extremely complicated like that will lead to you asking everything about the topic to AI, and in turn learning nothing yourself
  6. I ran MCGalaxy server and other server softwares several times on phone, wasn't really painful, okay maybe editing those config files took a long time, and the dotnet environment is heavy.
  7. 1 point
    hi Internet. I have accidently clicked something on classicube.net and it throwed me out in here. Cool website, not gonna lie. It took a VERY long time for me to figure out how to post anything. Anyways very nice forum. Thank you. I am not sure if this forum part and this topic is ok in here because there are several big threads of threads like in the good ol' forum websites. Anyways good website and rules are easy to follow, man. Goodbye see you later. I Will most likely tell you about ccraft project in this website soon, i don't know yet.
  8. 1 point
    hello, welcome to the forums. stay a while & make yourself at home
  9. If you guess it right, you win. Post your guesses in the comments below.
  10. 1 point
    shafran is recovering from surgery
  11. Thanks! You helped really well!
  12. Lately, Classicube has been having this bug where going to different maps makes texture packs and skins stop loading. Restarting the game fixes it temporarily, but it gets annoying having to keep doing it. If more info is needed just let me know. I know a few other people have this issue too. Operating System: Linux Mint 22.3 - Cinnamon 64-bit CPU: 11th Gen Intel© Core™ i7-11800H @ 2.30GHz × 8 GPU: NVIDIA Corporation GA104M [GeForce RTX 3070 Mobile / Max-Q] RAM: 16 gb Desktop Environment: Cinnamon 6.6.7 Display Server: X11
  13. To enable pvp you must install plugins like SimpleSurvival or Venk's Survival, or other plugins I might not know the existence of. Simple Survival: https://github.com/morgana-x/mc-galaxy-server-backup Venk's Survival: https://github.com/ddinan/classicube-stuff/blob/master/MCGalaxy/Plugins/Features/VenksSurvival.cs Once you installed the plugin find its command: (might be /survival?)
  14. I don't know of any free places to host the service, but for fairly inexpensive you can snag yourself a fairly low tier VPS and run it on there. testing things out I started up the standalone server on my VPS and used very little resources to do it. clearly that method takes money and the ability to work with linux terminals remotely. If you just want some friends and family to be able to join your locally hosted server you could look into services like tailscale to allow them to be able to get to your server on your computer. Best of luck to you!
  15. On other servers outside of NA2, you can try using the /color command (only if you have permissions for it). You can use this tutorial if you need to know how to use it alongside other name related commands. https://f.classicube.net/topic/2359-a-hopefully-comprehensive-name-related-commands-list-for-new-classicube-players/
  16. Use the lamplight/lavalight in your level/global block and 1-15 on how bright the block is Example: /gb edit 66 lamplight 10
  17. nevermind it's /shortname
  18. So, basically, I launch the Classicube via homebrew launcher, I can sign in, fiddle with options, but if I press Resume, Singleplayer or Direct Connection/Multiplayer, my 3DS just crashes. Even if I don't sign in, it still crashes. Is there any way to deal with this issue?
  19. We pretty much just copied some sprites from spriters resource. The top grass my brother made himself tho... mario.zip Heres a shot of the aforementioned top grass:
  20. Thanks! Considering it's my first texture pack i also think its nice!
  21. Please talk to staff in the server (indicated by the white star symbol before their name) about being unblacklisted.
  22. Hello ClassiCube I think that this forum website is a good place to share with you my custom server software i'm recently working on. It's called ccraft2. Why ccraft2? The predecessor ccraft has failed and project got broken. This is because a year ago I was crazy about ai that can write code. Perhaps back then I used it improperly. Now with ccraft2, starting from scracth again I decided to write the code myself. I want to avoid vibe coding but I still use AI for some help. For a few weeks or days (as I remember) I finally got it working and it's quite playable. On ClassiCube server list there is a server called ccraft Testing. I update and make releases (I forget to make releases on GitHub though), I update the server to test bugs and stuff. Sadly I can't attach too much screenshots cause of file size limits. Recently the development has paused because I tried to implement pseudoinfinite worlds which is rough and big update. So I decided to focus on smaller and simpler things such as adding more commands. So far the server supports chat, commands, multiple worlds and world saving. The nice update against griefers is when backup system was added, so admins can always revert to last map state before hell. Before this version, there was unrecoverable hell happening. Player called kerem overwritten whole village with mushrooms... One of my nearest plans of the server is changing world file format to the old one. It already got changed once. The old one was just made of non-air block array where each block is 7 bytes. Each file, the normal and backup one, was ~2 MB. I wanted to change the file format so there is header and structure of block array is changed, and most important: to make world files smaller. In the header there is information how big the map should be. However the new file format got actually bigger than previous one: ~4 MB. Perhaps because air blocks were also saved. I hope that from this pixelated mess i've made, (so i can attach at least one file), you can recognize the map of the ccraft Testing server. We can see spawn, main road, and some crazy sponge built by Player2999. And some cozy houses and trees. There is no guarantee that these buildings will last forever since this is just Testing server. We have some basic commands, these only for admins and these for everyone. Let me know what commands to add. Here's link of the repository: https://github.com/dawidg81/ccraft2 Any help is appreciated. Thank you. I may send more about ccraft2 soon. Though the game is playable and you can do basic things, there is still a lot to do. Back then (somewhere one year ago) I wanted to do the whole working project all at once and got frustrated when AI couldn't do it or did it with a lot of mistakes. I slowly understood that it doesn't awlays work like that. We focus on small things and iterate. ccraft2 is one of not very much projects I've made and are actually working and I haven't lost motivation in them. There's also working minesweeper game (https://github.com/dawidg81/minesweeper) that is also working. I'm proud of these projects. These are (as far as I remember the only) projects that I've mostly written myself, not fully vibe coded, but I used help of AI. AI is good if used properly. I guess that's all for now, thank you. See you later, best regards. dawidg81
  23. have you considered that another one of the players is restoring the lobby
  24. Because the server is setup in an attention seeking and mysterious way. Disconnect message is "Skew issue" rather than something clear like "This server is private". This can make players wonder if they've been personally excluded rather than knowing it's a whitelist The name of the server keeps being changed to parody other servers, further bringing attention from any players who are regulars of the parodied servers It often has a significant amount of players online compared to the average server, prompting further questions about what's going on there
  25. "Reinforced cobblestone" "Lined cobblestone" "Furnice" "Burnt eggs"
  26. You sound entitled to content updates in a free game. Why is that?
  27. Forum posts show up in discord. We saw it Glad you've grown and reflected since then
  28. Is there any specific error when you attempt this? If you are compiling the plugin separately from MCGalaxy, make sure you also reference _extralevelprops.dll, same way you reference MCGalaxy
  29. This can already be done in a server plugin if someone wants to
  30. If you're not specific with your problem ("every block was strange" is vague and unfixable) then you're unlikely to get responses
  31. I believe the issue here is that the blockdef file for the level doesn't contain the global blocks as well, just the local ones. So when you replace the global file with the local file, all the global blocks are erased. What you need to do is to merge both of the blockdef files. An easy way to do this is: While in your server on the level you want to make global, save it using Save Level... in escape menu. You'll have something like mylevel.cw in your maps folder. Move mylevel.cw from your client map folder to "extra/import" folder in your server Use /import mylevel Now in your server blockdef files, you should be able rename lvl_mylevel.json to global.json
  32. If you want to play multiplayer LAN, you will need to run your own server. https://github.com/ClassiCube/MCGalaxy?tab=readme-ov-file#setup Once it's running and you can join it, you can check the wiki for how to do basic things like create new levels. https://github.com/ClassiCube/MCGalaxy/wiki Once your server is up and running, you can import levels from other multiplayer servers by saving the level clientside (Save level... menu option), then moving that level into the server's extra/import folder and using /import [mapname] However it should be noted that if the level you saved has any kind of special gameplay or dialogue, you cannot preserve that by saving it for yourself. It can only be experienced on the server you found it on.
  33. what? (banned for 4 hours no 1 word posts)
  34. MCGalaxy was based on MCForge, which was based on MCLawl, which was based on MCZall, which was based on MCSharp
  35. According to the host of the server, you are using a VPN/Proxy however. Also, even if we let you connect anyway, Dreamcast doesn't really work on Not Awesome 2 due to low memory and general poor performance compared to phones and PCs.
  36. In order to import a file you have locally on your system, place the map file in the extra/import folder (create the folder if it doesn't exist) So for example you may have extra/import/mymap.cw Then use /import mymap To import a file hosted online, use /import [url of map]
  37. Please post some pictures of it. It's a visual experience, people want to know what they're downloading. Texture packs work the same in servers as they do in singleplayer. Why do you say it's not configured for servers?
  38. English: You didn't do anything wrong. Basically someone on the server was having a bad day and took it out on you. I think you're unbanned now. But keep in mind, the server rules require that you speak English. Traducción de Google: No hiciste nada malo. Básicamente, alguien en el servidor tuvo un mal día y se desquitó contigo. Creo que ya no te banearon. Pero recuerda que las reglas del servidor exigen que hables inglés.
  39. If you find a player that is breaking the ClassiCube Terms of Use, please contact a ClassiCube Admin (123DDMWM or panda) on the Discord. Otherwise, player behavior on servers is up to the server owners and server staff to deal with. If you don't like how they run the server, I recommend you play somewhere else. If you really want to stay, most servers allow you to use the /ignore command which can silence all messages from other players of your choice.
  40. -1 points
    Is this serious
  41. -1 points
    If you want to use javascript then your first step would be finding a server that allows javascript plugins or is written in javascript and open source
  42. Are you absolutely sure you deleted 68? Is you server public so I can join to inspect the issue? If not, can you send me the files that are in the blockdefs folder and blockprops folder?
  43. -1 points
    What method are you using to connect? If you're hosting the server on your own machine, you will need to correct using the Direct Connect menu, like this. You don't need to edit the bottom field.
  44. You might like this game: https://www.minecraft.net/

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