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Blue_3dx
Member4Points38Posts -
Richi2
Member2Points3Posts -
yopogecc
Member2Points8Posts -
Nico1Monte
Member2Points1Posts
Popular Content
Showing content with the highest reputation since 10/11/25 in Posts
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idea by me
2 pointsYes, that's a good idea. But of course it's not necessary. Yes, I think that would be a pretty good idea too. But it might not be that necessary.2 points
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Plugin from my secret stash! (Transition)
A low effort plugin for a cool fade in and fade out effect! Tested on MCGlaxy 1.9.5.1 CmdTransition.cs2 points
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I'm gonna get banned!!!!!!!
2 points
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Map plus légère sur survivalcube (plus adapté à la 3ds)
Désolé pour la réponse très tardive, mais en tout cas /g tinysurvival ça marche !!!1 point
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idea by me
1 point
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How can I make an animation of still water, still lava, and fire?
Oh yeah, my texture pack works now. At first I didn't understand, but now I figured it out.😁👍1 point
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New Texture Pack
1 point
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New Texture Pack
1 point
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World's Worst Adventure Map!
1 point1 point
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No textures (Almost accurate) texture pack
First version (V1): Well, i was bored while playing classicube so i haved the idea of make the "no textures" textures into actually a texture! (Really confusing, not?) Of course this isn't perfect because things like the ice or the water textures aren't 100% accurate to the original ones But other things like the fonts, mobs and other textures, i think they are 100% accurate Screenshot: Texture: no_textures (Almost accurate).zip Second version (V2): Well, im back with the new V2 of this texture pack CHANGES AND FIXES: 1-The water and ice textures are now (I think) 100% accurate to the original ones 2-The terrain.png (Textures of blocks) was updated 3-The char.png (Texture of player with no defined skin) was updated (Maybe this is going to be the last update for this texture pack) New screenshots: Texture: no_textures (V2).zip Third version (2.1): Just a fix of the zombie texture, not so important update Texture: no_textures (V2.1).zip Fourth version (V3): I back with this!, After 9 MONTHS IM BACK WITH THIS CHANGES AND FIXES: 1-Fixed mobs textures crashing the game 2-Updated clouds.png to be 100% accurate (Maybe this is going to be the last update for this texture pack, im going to start doing more texture packs after this :> ) Texture:no_textures (V3).zip1 point
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No textures (Almost accurate) texture pack
After 9 months i updated this, i hope yall like the last version (V3) of this!1 point
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classicube freezes after rejoining
thanks but my computer reads the sd card as read only even when its not im on a chrome book btw,i cant put the file :/1 point
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💡 Interesting HTMLCube "launch" idea
UPDATE: I uploaded the file to catbox.moe, you can download it here: https://files.catbox.moe/pki1hn.html It does not have textures but you can upload your own pack by selecting "Change texture pack..." in the Game Menu.1 point
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Limit blocks placeable in a level
1 point
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How can I make an animation of still water, still lava, and fire?
(Don't judge me too harshly, I'll try to help you!) Sure, you can do it, it's pretty straightforward. Just download the texture pack I attached. Open it up and find the files animations.png and animations.txt. The PNG file can be any size you want, but I'd recommend something like 512x256 for a 16x16 block texture. If your texture is larger, just scale it up accordingly. Basically, you'll place your animation frames in a single row on the canvas, starting from the top-left corner. You draw the first frame, then the next one right beside it, and so on. All frames for one block need to be on the same row, the same size, and lined up next to each other. Once you're done with one block, you move down a bit and start drawing the frames for the next block, so they don't overlap. When you're finished, save it as a single file, name it animations.png, and put it in your texture pack folder (replace the old one if it exists). Next, open the animations.txt file in any text editor. You'll see lines like: # still water 14 0 0 0 16 8 2 # still lava 14 1 0 16 16 16 2 # fire 6 2 0 32 16 31 0 You can write any name after the # symbol; it's just for your reference. The first two numbers are the block's coordinates. For example, grass is 0 0, water is 14 0, and lava is 14 1. If you're only modifying water, lava, or fire, just use the existing values. After that, you specify the position of your frames in the PNG file, starting from 0 0 for the top-left. Then, you put the size of your block texture, like 16 for 16x16. The next number is how many frames you drew for that block. The last number is the tick delay between frames — 0 changes every tick, 1 adds a 1-tick delay, 2 is a 2-tick delay, etc. 2 is usually a good setting. Once you've edited the text file, save it and put it in your texture pack folder, replacing the old one if needed. And that's it! You've successfully created your own block animations. Good luck with the rest of your texture pack1 point
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classicube servers
1 point
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Clients and plugins
1 pointYou can run whatever you want on your computer, we won’t tell the internet police.1 point
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I'm gonna get banned!!!!!!!
1 point
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What are your computer specs?
1 point
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my first working custom cmd
1 pointi can relate in some parts, normally my readmes are made with a litle help of GPT because my english sucks and im not very good with words but GPTing the post is indeed funny Congrats about your first command btw :D1 point
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my first working custom cmd
1 pointthe command itself looks really simple, all it does is it prints a wall of text, or fetches a text file and then prints what's from that text file. I think I can believe that you made it with the help of ChatGPT, but damn why do you have to let ChatGPT write the post for you? Having ChatGPT write the post is the funniest funny of the funnies I've seen today congrats bro1 point
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Are there any decent CC servers? At all???
1 point
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Forums updated to the latest jazz
Hey y'all, I've updated the forums to the latest version of the forum software, and have migrated it to a much more modular deployment system. The forums should be much more performant now, and capable of handling the immense traffic this game demands of it. Enjoy!1 point
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idea by me
0 points
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idea by me
0 pointsMaybe you talking about uhmm... Html version, or offline non downloadable client? Im confused just like the others0 points
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TNTWars MCGalaxy
0 pointsSet up an arena, add some extra blocks to it and create a custom dynamite block. You'd need a custom plugin that makes it turn into regular dynamite after a few seconds or specific actions, which would then cause an explosion (with blocks that are entered into the system and cannot be broken). I think you should ask icanttellyou, he might be able to create that plugin for you0 points
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I'm gonna get banned!!!!!!!
-1 pointsShut yo skin tone chicken bone google chrome no home flip phone disowned ice cream cone garden gnome extra chromosome metronome dimmadome genome full blown monochrome student loan indiana jones overgrown flintstone x and y hormone post malone friend zone sylvester stallone hydrocortisone sierra leone autozone professionally seen silver patrone lean mean string bean charlie sheen limousine canteen trampoline serpentine antihistamine wolverine submarine unclean nectarine broken gene halloween defective spleen smokescreen james dean putting green tiny peen anti vaccine aquamarine eugene extra green nicotine vaseline jellybean magazine protein lightning-mcqueen vending machine what'chu mean Ocean Man by Ween mean green jelly bean microsoft windows don't got windows ass up-1 points
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I'm gonna get banned!!!!!!!
-1 points
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If there is a way, how do I delete my account?
Go to Classicube official page, not forum, and tap on name then find and delete ur account, if you need to delete from forum, tap on your skin, and then tap on settings Vaya a la pagina oficial de Classicube, no al foro, y toque el nombre, luego busque y elimine su cuenta; si necesita eliminarla del foro, toque su mascara y luego toque configuracion-1 points
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-6 points