Posted March 18, 20214 yr When i loaded the announce plugin i did what it said but it just wont work and i would like to know who can help me fix it
March 18, 20214 yr Did you do /pcompile? You need to do that first. /pcompile filename.cs. This compiles it into a .dll. Then you can do cmdload. languages like C# requires you to compile it.
March 18, 20214 yr Then I don't know what's wrong. Besides typos. It's saying that the file is missing. You must have done something wrong to not compile it right if you have the cs file.
March 18, 20214 yr Administrator It's a command, so should be using /compile and /cmdload instead of /pcompile here --- The issue here is that at some point, someone opened and saved CmdAnnounce.dll with a text editor - but .dll files are not text files, which meant that some of the bytes in the .dll file got changed and hence made the .dll unloadable. If you do /compile Announce (to regenerate CmdAnnounce.dll) and then /cmdload Announce again though, it should work.
March 18, 20214 yr .cs files must be in extra/commands/source and .dll files must be in extra/commands/dll
March 18, 20214 yr Author thank you it works now 😄 https://github.com/derekdinan/ClassiCube-Stuff/blob/23720f6daa1290b3ff5e9cb2dbcf306920a1b3af/MCGalaxy/Commands/CmdAnnounce.cs copy all the text and name it CmdAnnounce.cs
March 19, 20214 yr Just now, minecraft_1589 said: now i have to keep doing /cmdload Announce once in a while cmdautoload.txt exists
When i loaded the announce plugin i did what it said but it just wont work and i would like to know who can help me fix it