been messing with Classicube parkour, and it's quite interesting. I've been wondering if there's any information on momentum building: i.e. does 'run'-jumping give momentum? a jump? head hitters? 45 strafes? Any kind of information would be great.
I ask this because I've been wondering why I can't land a double neo. Looking for information on Classicube momentum, but a general discussion on its parkour would be fun as well.
Featured Replies
Archived
This topic is now archived and is closed to further replies.
Hello all,
been messing with Classicube parkour, and it's quite interesting. I've been wondering if there's any information on momentum building: i.e. does 'run'-jumping give momentum? a jump? head hitters? 45 strafes? Any kind of information would be great.
I ask this because I've been wondering why I can't land a double neo. Looking for information on Classicube momentum, but a general discussion on its parkour would be fun as well.