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Hello all,
been messing with Classicube parkour, and it's quite interesting. I've been wondering if there's any information on momentum building: i.e. does 'run'-jumping give momentum? a jump? head hitters? 45 strafes? Any kind of information would be great.
I ask this because I've been wondering why I can't land a double neo. Looking for information on Classicube momentum, but a general discussion on its parkour would be fun as well.