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Showing results for tags 'suggestion'.
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Currently client plugins have separate versions for seperate OSes and they aren't on all platforms, but I reccommed to make new client plugins format that will be same on all platforms that supports them. It will allow to add client plugins to more platforms. I think that PC clients should support both new and old client plugin format.
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Hi, so I've been playing Classicube for a while now on 3DS and I have a small suggestion on controls that I like that can make it more fluid. So on this control scheme you use the Circle Pad (or D-Pad) to move your character and the A,B,X,Y for camera controls. It should be a secondary option like on the older DScraft and Cube Creator 3D. L would be left click and R would be right click while the touch screen still controls inventory. Thanks in advance!
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Lighting suggestion. EDIT: The idea was scrapped...
Survivor712 posted a topic in ClassiCube Central
I know I've already posted this but my original post was in the wrong section because I was trying to get a texturepack working on a server... ANYWAY, Classicube has lighting options like "Classic", "Fancy" and "Smooth lighting", but it doesn't have an option for "Realistic lighting". Realistic lighting would basically make it so instead of having a solid color for shadows, it would have a gradient. Without Realistic lighting: With Realistic lighting: What the Graphics Options would look like with it: Lighting options is replaced with Fancy lights. The options for Block shadow (use lowercase s for shadow, I made a mistake) is Solid and Gradient, Gradient is the "Realistic lighting".