Everything posted by August92014
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Forums updated to the latest jazz
You simply can't ignore how the online indicator actually "inhales and exhales" now, so here's a closer look. FullSizeRender.MOV
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How to see what other people have downloaded?
How would it be made more sure that what's being uploaded to garbage loan is actually for ClassiCube multiplayer servers, and isn't used to host anything not for its intended purpose? I think having some sort of mechanism of looking up users and listing the files they've uploaded should be implemented so that the community can say something if they see something.
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Forums updated to the latest jazz
Awesome. I'm just happy that I won't be blasted with numbers and links whenever I decide to jump onto ClassiCube. An update that is easier on the eyes and that didn't appear as busy visually speaking was long overdue, and I'm glad for it to have finally arrived. At least for now...
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game crashing while playing servers
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rate my classicube house
That's incredible ping! I don't remember getting ping as good in Singleplayer as you did in your screenshot, let alone any ping showing up. On other servers I would sometimes have a "vertices moment" where my ping disappears for a minute or two if it's high enough, but I never experienced Singleplayer without said moment. I'm telling you that my ping on Singleplayer never saw the light of day at all during my time playing. I've recently looked into how I could try and optimize my ping on Singleplayer, which again is so terrible that it doesn't even show. I've seen some plugins for the client that purportedly do that, but after further research they're downright dodgy and unfit for mentioning here. I don't know if or to what extent they would introduce any additional features, but honestly it could be anything, including the possibility of an unwelcome visitor to tag along. Stay safe out there!
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Stop wasting time
- I need help
And just like that, the files were deleted.- Help! Game haunted! NOT ROLEPLAY.
Chromium Embedded Framework. It's a mod for ClassiCube, which lets you embed little "web browser" instances. It's primarily used to show web content in-game, thought it can be used to play sounds. On a server, try doing /pclients and look where your username is. What does the relevant line say?- Help! Game haunted! NOT ROLEPLAY.
By any chance, you didn't have CEF did you?- Pocket Nostalgia Texture Pack
- Doom 1993
I mean, there was a video of someone playing Pokémon Red in ClassiCube. It had a screen made of blocks that was updated by the server on the fly, perhaps with BulkBlockUpdates, and it allowed you to send actions via chat, for example, you could say "forward" or "up". I think Doom in ClassiCube may be able to work in the same way, but I don't think chat commands would be ideal. Instead, I think there should be a controller with Message Blocks or similar.- Pocket Nostalgia Texture Pack
Lovely screenshots! I think you should convert the mobile controls' appearance from a D-Pad into a Circle Pad, as well as making sure the button appears sunken when held down. I don't know if you've considered this already though, as it might make it look less authentic... but it's still worth a try. Keep up the good work!- Should server order on the website be changed?
Last time I used the standalone version, the servers were listed only by player count without featured servers being sticky. Do you think there's a reason why the server list on the website should sticky featured servers while the list for the standalone version doesn't, or why they should both be made to be consistent?- Indev Adventure generation for MCGalaxy
- Sprightly Football Minigame Public Demo – Join Us! 🏆
Hi, I'm staff of Sprightly. One of the few things about our server is that we'll be developing our minigame "out in the open", meaning everyone is free to join, ask questions about how we're doing, and suggest how we can implement things. I hope that by making our development progress more transparent, everyone will be more engaged in our development and we can build a more connected community. We'll be doing "Public Demos" regularly when we make good strides. Enjoy!- Now Accepting Plugin Requests
Do you remember any specific quirks about the software that you remember? What kind of UI did it have?- Now Accepting Plugin Requests
What variant of Logo do you remember using?- Now Accepting Plugin Requests
I'd like to see some exotic draw operations and map generator themes. Maybe something like /PolarRose drawop, just as an example? I've also been thinking about 3D Turtle Graphics in MCGalaxy, but I suppose it might be too time consuming.- Random Worlds
In MCGalaxy, there's a variety of map generators, called themes, that you can use. So if you want to see what's available, do: /help newlvl themes Most themes allow you to generate a specific map by providing a seed. To create a 256x128x256 map using the Classic theme with the seed 1337, do: /os add 256 128 256 Classic 1337 Some servers may have additional themes that are added through custom plugins, such as nasGen or alphaGen. They won't be available in every server, so keep that in mind. You should also know that in some servers, you won't be able to generate maps with Advanced themes as a regular member.- Minecraft's modern-style lighting is coming to ClassiCube. Check it out!
Screenshot by 123DontMessWitMe A new lighting feature is planned for ClassiCube. With this new feature, called fancy lighting, bright blocks will cast a much wider range of light, allowing dark spaces in maps to be lit up. This new feature improves the builder's creative freedom and the player's experience by allowing a variety of light levels to be set throughout the map, much like Minecraft versions after Classic. This option will coexist with the current advanced lighting option, which is renamed to smooth lighting in the new branch. To try out the new feature, you'll use the ModernLighting branch. While you can build this version from source code yourself, there are built versions for Windows and Linux that can be downloaded from GitHub Actions using nightly.link, so here they are: https://nightly.link/ClassiCube/ClassiCube/workflows/build_windows/ModernLighting https://nightly.link/ClassiCube/ClassiCube/workflows/build_linux/ModernLighting Here's the source code for the ModernLighting branch of ClassiCube: https://github.com/ClassiCube/ClassiCube/tree/ModernLighting This branch may be updated frequently, so check back for a new version! You can see all of the changes on GitHub. I've also built a webclient version so more people can try it out. It's only singleplayer, and it is a bit finicky for me at least, but the new feature is all working: https://ctrl-c.club/~square/ I hope you find this new feature interesting! - I need help