-
Content Count
332 -
Joined
-
Last visited
-
Days Won
32
Everything posted by icanttellyou
-
For one the implementation for such a plugin would require a lot of effort, additionally typical server software are not designed to withstand a lot of traffic, and are geared towards using TCP and not UDP, which is what a lot of popular voice chat clients or mods use. Which means a lot of reworking of server software and client code would be required for it to function properly... Also ClassiCube does not have server-side sounds what so ever.
-
Arch-based versions (& others maybe too)
icanttellyou replied to furretinaforest's topic in ClassiCube Central
The official builds can run on most Linux distros that use GNU libc, including Arch based distros, additionally ClassiCube is designed to be portable (in both senses) so it's not necessary to install a package for ClassiCube. -
Another angle of my kowloon walled citybinspired build
icanttellyou replied to Mr.anonymous_z's topic in Vidya Gaems
Why make another thread? You could have replied to your original thread with more screenshots instead of making another one. -
Some ISPs have it so you cannot connect to your own IP address. Seeing as the HTTPS proxy works proves you can receive connections. In addition if you had not properly port forwarded you would have seen a warning stating that the port is closed.
-
Need how to make players not to break stuff
icanttellyou replied to Runner_Boy01's topic in MCGalaxy
/map [map name] deletable and /map [map name] buildable if you want to also make it so players can't place blocks -
(OUTDATED) How to set up authentication for players on BetaCraft
icanttellyou replied to icanttellyou's topic in Tutorials
What are you even talking about? It says at the top of the post that this guide is out of date and you should read the new instructions right on the BetaCraft website -
All they know is your username and IP.
-
Install latest dev build.
-
Can you move the chat to the other side of the screen?
icanttellyou replied to bjninjaboi's question in I Need Help!
If on PC, don't maximize the window and simply move it towards the right. Anything else and you're not able to easily, so best might be to play on a PC. -
Would you look at the time. *nothing*
-
Whack. Must be a bug in the macOS platform implementation and not something else.
-
Intel or Apple Silicon? Also plugins don't do anything in the launcher
-
How to port forward a server via playit.gg?
icanttellyou replied to QuocBaoLinux's topic in MCGalaxy
You don't. Unless your reverse proxy service has a proxy it won't be listed on the server list. -
Install updates and make sure TLS 1.2 is enabled.
-
I'm sorry what? Increased GPU usage from a server software???? Sure memory usage would increase but it shouldn't cause entire memory leaks as the logs are flushed to disk immediately.
-
What do you mean crashes? Do you have logs? What operating system are you running the server on?
-
You want to disable logs? WHY!?!?!?!??!?
-
can classicube read .mclevel files?
icanttellyou replied to ahhhhhhhh1587's question in I Need Help!
Yes, ClassiCube supports all types of Minecraft Classic levels. Pretty sure you can also open Minecraft Indev levels as well. -
In what folder is ClassiCube located at and what is its path (you can censor the username if it's in your user folder)? Because from what it seems it looks like it doesn't properly get the program arguments when launching. You can also try updating ClassiCube to see if it fixes the problem.
-
Not through headers but using the WebSocket specification to send compatible WebSockets
-
No, the packets are still TCP. The difference is that the data for the classic protocol is wrapped in the WebSocket header.
-
WebSockets just wrap the protocol communication through HTTP-like headers. You may need to implement WSS proxy support, and there isn’t really documentation for that An easy way to probe for HTTP/WebSockets is to check if the first byte of the packet starts with G, and if it does then transition to using a WebSocket handler to then read/write data as usual
-
They aren't talking about Chromebooks, they're talking about special computers made for the Argentinian market which I'm pretty sure run their own Linux distro and not ChromeOS
-
Delete options.txt, this should reset the system font used in the launcher. (why does it still use system font on pc whilst console ports use goodly's font?)