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icanttellyou

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Everything posted by icanttellyou

  1. Use message blocks. See /mb on how to use them. And to assist with filling in said portals use /t to basically repeat the command every single time you place a block.
  2. There is no game development involved in ClassiCube, especially on Andrews side
  3. I couldn't join that server anyways, as for some reason any traffic to the IP that the server is on is just blocked by any ISP or mobile provider in my country. But what they're doing is just... bad. A server MUST have organic players for it to grow an actual player base. Not some bots but actual players who are interested in playing your server. And as the fact that there are many freebuild servers the competition is very extreme for the top place on the server list to get all the attention of the players. So from what I'm assuming Mike wants to hold the top spot most of the time to gain peoples attention. And from my experience you're only successful if you bring anything unique to the table and not for just being at the top of the server list.
  4. For one, the Betacraft server list is entirely static so the guide is pointless. However there will be a new one once Betacraft V2 comes out. For the whole warping thing you use a OnPlayerConnectEvent handler to check if the players username ends in + and if not warp them to the classic freebuild map on join, also make sure to handle map joins with the HandleJoinedLevel event, if you don't like that then parse the command and check if it's /goto, and if so cancel the command with a generic message.
  5. Windows 8.0 has been out of support since 2016, I recommend upgrading to 8.1. However you could try enabling TLS 1.2 in internet options, which you can get to from control panel.
  6. 8.1 or 8.0? The .1 makes a huge difference in being able to help you
  7. Are you using Windows 8.0 or 8.1?
  8. Delete fontcache.txt in the working directory ClassiCube uses.
  9. Set the public flag to true in server.properties which is in the properties folder.
  10. You edit server.properties in the properties folder. There you can find a server name field. Change it.
  11. There's nothing you can do about it other than changing the font used.
  12. Install latest Internet Explorer version, install all the updates required to enable TLS 1.2 support. Once you have the updates installed then enable TLS 1.0, 1.1 and 1.2 support.
  13. Press F12 on your keyboard, it should take a screenshot in the screenshots directory in the working directory that ClassiCube is running at, which is usually where the executable for ClassiCube is at.
  14. Where does it appear? In game or in the launcher? We can't help you if you provide minimal details about your problem.
  15. Don't use the GUI, use the command line executable from the terminal.
  16. I think you can implement that as a plugin for MCGalaxy
  17. I don't nesecarily think Rocky Linux is RHEL based after the whole thing to do with making source code to RHEL paid. It's more or so RHEL compatible, not RHEL based.
  18. ClassiCube can already load client .mine and server .dat worlds. To convert simply load the map and save it again as a .cw
  19. It's not, as it's impossible to have a server listed on the server list with a custom IP provided by reverse proxy services like ngrok and playit. You're better off using a server host like eddynet or MCCH
  20. A while ago I have made a spleef plugin, here it is. https://github.com/forkiesassds/MCGalaxy-Stuff/raw/master/spleef.cs , simply right click, click on save as and save it and move to your plugins folder and compile. It should work with the latest version of MCGalaxy.
  21. More models is a client side plugin, and also ClassicalSharp is dead. If you want custom player models you use the custom models plugin
  22. Try recompiling the plugin since from what I'm seeing it shouldn't cause issues
  23. Do you have a link to the source code of the broken plugin? If so I could look into what breaks it with TEN_BIT_BLOCKS
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