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  1. Today
  2. Lei404 joined the community
  3. It wasn’t added at the time because the classicube project predates the concept of the thinner armed skins. It hasn’t been added since because there’s no motivation/reason to do so. The client can guess and display the skins differently depending on how the skin appears in the texture file, but there’s really no precedence for this feature in classic/classicube otherwise.
  4. In truth it was just not added because it was complex. My opinion there is entirely my own (I'm not in control of the site features in any way)
  5. so it wasnt added because its complex and the user might be dumb enough to pick the wrong option?
  6. I'd go so far as to say that pinging the website to determine the skin type would be a blunder, and was a blunder when Mojang did it. It makes much more sense for the skin file itself to be what determines the arm type, because the skins must be made specifically with one or the other in mind. They are not freely compatible between each other as it might seem if the user was allowed to choose the option when uploading.
  7. Because it doesn’t, never has, and likely never will. There’s very little benefit to the relatively large complexity increase.
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  10. Yesterday
  11. MinkiTheAvali changed their profile photo
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  16. That page is REALLY outdated, but try talking with the admins like andrew or 123dmwm (maybe they even update the page lol)
  17. I was referring to the page at https://www.classicube.net/server/host/ which lists some server software compatible with ClassiCube. I had done a quick search for ClassiCube compatible servers in C before and all the ones i was able to find only supported the base Minecraft Classic game and not the extended features of ClassiCube. My end goal with the project is to have feature parity with the Enhanced mode of ClassiCube while keeping a very low memory footprint.
  18. if youre refering to the wiki page (https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Classic_Server_List) you can just edit it and add your thingy and no youre not the first doing a C server implementation, sorry to break the news :p
  19. They are already a thing.
  20. It doesnt feel complete without the cows. The cows were added before the chickens. Can it be added?
  21. Hello together, As i recently had gotten my hands on some empty disposable vapes with surprisingly powerful processors, I had started to wonder if I could run a ClassiCube server on them. I quickly noticed however, that all the existing server software either used java or the absolutely inefficient and non-portable mess that is dotnet (even if mono is supposedly supported on armel targets but i never managed to get it to work). Despite the simplicity of the protocol, no one had apparently ever written a plain C server implementation before. So, I started writing my own server software and I have gotten to a point where most features work now while the memory and RAM footprints are kept pretty low. Here is my Codeberg repository Now, my question simply is, how can I possibly eventually get my server software added to the list of compatible server software and what are the concrete requirements that it needs to be able to fulfill to be added? Kind regards, Minki
  22. Nate1031 joined the community
  23. Last week
  24. No, it doesn’t. It downloads the skin file and tries to figure it out on its own
  25. isnt this just a reshade shader collection?
  26. You do know that you can turn it off, right? And it's just because some devs thought it would be nice to add more features. By the way, typo check before posting. Excerpt taken from the ClassiCube Github page: | ClassiCube aims to replicate the 2009 Minecraft Classic client while offering optional enhancements to improve gameplay. ClassiCube can run on many systems, including desktop, | web, mobile, and even some consoles.
  27. how does this guy get banned every 5 miliseconds and still have 359 rep
  28. why do enhancements exist then if its trying to replicate minecraft classic? why does cpe exist ans why was it made in the first place?
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  31. I don't know. It probably is, but you shouldn't need to ask this, as the setting should appear by default in the properties file. Modify the existing setting rather than adding a new one
  32. In server.properties, os-perbuild-default = 120 Change the number to the rank you desire