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  13. 4kqq started following Client doesnt work
  14. The client just gets stuck at this stage, if you click cancel and try to log in, nothing happens. OS: windows 10
  15. A while ago I made a build of the RMS Lusitania and posted it here, however more recently I have completely remade the Lusitania using the ships deck plans. It now has a mostly full interior, and is at a larger scale than the last one (the last one was roughly 1:1 scale, the remake is at 1.36:1 scale). Most inaccuracies of the old one have since been fixed (inaccurate rigging, inaccurate superstructure, hull being too short resulting in the superstructure being too tall, etc) and I'm pretty proud of how it turned out.
  16. Hi! I would also like to report the same issue on my New Nintendo 3DS Xl. I cant do multiplayer or singleplayer.
  17. MistrCone joined the community
  18. I'm not sure if I have the skills to complete a Bed Wars server, nor quite the time. Nonetheless perhaps if more programmers were on board I might be able to assist with one, but as it stands I probably wouldn't do it solo There are quite a few components that'd have to be created from scratch (Google Translate) No estoy seguro de tener las habilidades para completar un servidor de Bed Wars, ni mucho menos el tiempo. Sin embargo, quizás si hubiera más programadores a bordo podría ayudar con uno, pero tal como están las cosas, probablemente no lo haría solo. Hay bastantes componentes que tendrían que crearse desde cero.
  19. Yesterday
  20. It's a little clunky, and may need some work to work with custom maps as far as I know.
  21. Lo quiero por que para que la esencia de classicube llegue una nueva era. Si algún día morgana lee esto por favor si quieres crear un server de bedwars
  22. Fnaf22869 joined the community
  23. Last week
  24. Crisitooo joined the community
  25. I can't seem to figure out how to compile ClassiCube to work with OpenGL 1.1. I've tried passing it in a few ways CCFLAGS="-DCC_BUILD_GL11" make linux export CFLAGS="-DCC_BUILD_GL11" and even CGLAGS += -DCC_BUILD_GL11 directly in the Makefile, to no avail. Would appreciate any advice on this front.
  26. PixelBrushArt joined the community
  27. lordim79 started following 3DS ver freezing
  28. Hello, Im new to Classic Cube and I would love to start playing in my Old 3DS (not n3ds) but the game keeps freezing, I can’t get past the menu. If I try single player the game hard freezes my 3DS and I have to turn the whole system off and back on. Is there anything I’m missing or I could do to fix my issue? I’d love to play alone if possible just for the sake of the console
  29. lordim79 joined the community
  30. sstefan joined the community
  31. There's a spleef plugin, not sure if it still works though: https://github.com/forkiesassds/MCGalaxy-Stuff/blob/master/spleef.cs
  32. If anyone's interested, I'd like some help in having new, bespoke maps for my server- in particular, the minigames on it. I'm primarily looking for Lava Survival maps, but I do intend on also running CTF and a few custom minigames (like Spleef and Prop Hunt, namely. However, those two I don't have any code for).
  33. Kaizer joined the community
  34. In development, and is more a proof of concept GitHubGitHub - morgana-x/ClassiSigns: Implements Signs for McGa...Implements Signs for McGalaxy. Contribute to morgana-x/ClassiSigns development by creating an account on GitHub.
  35. Earlier
  36. Hola no se si el o la persona que lee esto sabe español pero me gustaría que agregen servidores a latinoamerica
  37. Hello there! I'm a chimpamzee that just barely learned how typing works, so I'll try my best to make everything understandable. Jokes aside, this would be a great addition for the PS5 users. Some people, like me, have a PlayStation 5 and would love to play ClassiCube on it. Unfortunately, not every site works properly in the browser. So this is why a proper compatibility addition shall be added. But let's not forget to also have controls implemented for it.
  38. That I am, yes. Or, more accurately, I made textures where I needed to for Classicube, and whatever's in common I'm keeping in my pack for Minecraft. Although some textures I made before I needed them in Classicube.. TL;DR: kind of. The GUI textures just happened to work here too.