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Evanzap1

Glod Menbie
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Everything posted by Evanzap1

  1. toss them into the volcano
  2. my favorite word is "o"
  3. Splatoon 3 is pretty alright.
  4. Ohhh… I tried that and it worked! Thank you!
  5. Tried compiling with TargetFramework set to net7.0, it still brang up the same error. If this helps, here is the compiler log.
  6. It compiled correctly, and it ran on my Windows PC, but when i transferred it to the server and ran it through mono, it complained about not having a valid 'CIL' image.
  7. Alright, I'll try to compile it when I get home.
  8. Can you provide a download link to the .Net (Core) version?
  9. I don't believe we do.
  10. Yes, I just did both and it did not work. Attached is the logs after the command has been run. Not sure if it will help much but it might be helpful. Also, this is an issue with MCGalaxy specifically, I tried downloading the file via curl and it downloaded successfully. I checked the downloaded file and it wasn't corrupted or anything like that.
  11. I was using Windows 11, and I was using the desktop client. The issue is server sided as I can connect to those websites on my web browser. Also I made a mistake in the original post, I accidentally said Debian 10 instead of Debian 11. I did try updating my mono libraries on the server and it still did not work.
  12. I recently moved a server from eddy's server to my own server and I've noticed a strange bug. On some websites (e.g., Catbox, GUIdebook) whenever I try to import images from them, I get a trust failure error. I'm not entirely sure if this is an issue with my setup or if it's an issue with MCGalaxy. If this is relevant to the problem, the server is running Debian 10, and MCGalaxy is running in a screen. The server is also being used to run an apache2 webserver. Attached to this post is a screenshot of the error.
  13. Hello, Where is the MCGalaxy_infid.dll source code? I was making a modification to MCGalaxy to change the console's username to "Konsole" but when I published the generated MCGalaxy_.dll to the server, maps with more than 255 blocks broke. I tried manually changing Block.ID.cs to simulate the infid but alas, it did not work. So I'm wondering, does there exist a public source code to the MCGalaxy_infid.dll file? Thanks in Advance!
  14. Well the file is too big to upload but attached is the error that keeps repeating. I'll look into finding a plugin that causes the error.
  15. So I've updated my McGalaxy server from an old version but when I started the server after updating, it starting showing these errors. I've checked the error logs and they didn't help. Any help fixing this error will be appreciated. By the way, the server still operates normally but the console gets spammed with the error message.
  16. okay. I updated mcgalaxy using /server update and it still did not work. same error as last time.
  17. okay sorry also i attached the error
  18. how do i compile it, whenever i try to compile it it gives me an error.
  19. I've seen some server that use particles and I as wondering if theres a download link to that
  20. pvp

    Evanzap1 replied to wolf_boy12's topic in I Need Help!
    okay thanks
  21. pvp

    Evanzap1 replied to wolf_boy12's topic in I Need Help!
    where do i find his repository?
  22. So in NA2 I think there are custom 8Ball responses like if there is the word "who" at the start of the message it will say a users name. Also is there a way to make it so if you ask a specific question there is a specific repsonse?
  23. Aether by a long shot. Fun fact the first time i tried that mod was when i was with a friend and i pretended like i knew what i was doing.

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