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Pear

Glodden Godd

Everything posted by Pear

  1. The first 50 blocks were included in the original Classic, even though some of them weren't directly accessible. The additional blocks are from the CustomBlocks CPE extension, in which the blocks were decided on via a poll by the fCraft community a long time ago. It's clear that since then, we don't need any more built-in blocks because the servers already fill in those gaps, and hardly anyone uses singleplayer to make this worth the effort. Besides, your habit of box-reacting to people who haven't even participated in this thread is getting ridiculous. Maybe work on being able to take criticism without making it personal?
  2. I still disagree. We don't need any more built-in blocks.
  3. I'm not sure where you got this, but this is completely wrong.
  4. Why? ClassiCube is meant to be modeled after Minecraft Classic, not any of the later versions.
  5. You can get the default texture pack from https://static.classicube.net/default.zip and use it as your base.
  6. What? It's ran by Panda, a CC admin. You would also need to have some Linux knowledge to take advantage of it, anyways.
  7. Are you trying in singleplayer or on a server? I don't know if you actually use anything with the /client model command in singleplayer.
  8. They are already a thing. edit: I was wrong.
  9. you'll never be like us
  10. It was my decision to privatize the subreddit. A few years back, there was a movement for several subreddits to privatize as a protest against the changes Andrew mentioned. We agreed that Reddit is a burning garbage pile and never made it public since then. Nonetheless, I've updated the message to give more context.
  11. There is no survival mode for ClassiCube nor has it been a thing for several years and long before it was ported to any other systems. Are you sure you're not confusing it with another project?
  12. While I agree with your thoughts (mostly from experiences on other ports), I think you could've handled this better without the childish tantrum. You are getting ahead of yourself and forgetting that the Vita port was developed on an emulator. There aren't many Vita owners in the community that are active and contributing.
  13. You can run ClassiCube on a modern system and transfer the assets to the ClassiCube folder on the Wii's SD card or in a USB drive, assuming that it's already Homebrewed and you have a way to launch it.
  14. I feel sorry for you and everyone around you for believing in this garbage. Please seek help as soon as possible.
  15. it wishes it could be like pi dot andrew ph dot organization.
  16. >be classicube gamer >doesnt like the "woke" >plays on the wokest game in existence what is this strategy called?
  17. We don't. It already exists. You also misread the thread, they are asking about GCN controller support for the N64 port.
  18. Message blocks are a thing in MCGalaxy servers. You can also make custom blocks that resemble signs. Anything further isn't going to happen.
  19. It's a known issue with CEF. You'll have to uninstall it for now.
  20. Pear replied to X_Xsprees's topic in I Need Help!
    That isn't how it works on Linux, especially for Windows programs that needs Mono in the first place.
  21. https://www.classicube.net/download/#dl-rpi Runs fine on Red Star OS 3.0, albeit through Wine that was bundled with this distro. I don't know what you mean by NYCPS school laptops, but I'm assuming Chromebooks.
  22. Pear replied to OPEL002's topic in I Need Help!
    It already does this unless you've changed the controls. Are you on original or new 3DS? Have you tried deleting options.txt from the ClassiCube directory on your SD card?
  23. I don't believe your sources are reliable. AndrewPH is well known to be someone who doesn't exist.
  24. And? They already gave you instructions. The steps are the same in Windows 11.
  25. Already a thing, https://www.classicube.net/download/n64