
- How to increase max custom block limit (MCGalaxy 1.9.5.3)
- classic survival test arrows
- Garbage Loan Upload Error
- Garbage Loan Upload Error
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MCGalaxy PCompile doesn't work with GoodlyEffects.cs
You don't need .mdb (or .pdb) files for plugins. Those just give you line numbers if there are errors, which is helpful for debugging but not needed for a normal user.
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MCGalaxy PCompile doesn't work with GoodlyEffects.cs
Update to the latest dev build using /update latest That should fix no errors being printed when you use /pcompile I don't know anything about compiling with Ubuntu, but it looks like you added a space between -r: and the _extralevelprops.dll file which isn't how you formatted the MCGalaxy one. Try removing that space?
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MCGalaxy PCompile doesn't work with GoodlyEffects.cs
Is there any specific error when you attempt this? If you are compiling the plugin separately from MCGalaxy, make sure you also reference _extralevelprops.dll, same way you reference MCGalaxy
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My apology, after 3 years.
I don't think anyone's going to stop you if you do return. Or are you asking this because you're actually blocked from joining in some way right now?
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My apology, after 3 years.
Forum posts show up in discord. We saw it Glad you've grown and reflected since then
- Quick question abt Custom Models plugin
- Cannot join server with MCGalaxy 1.9.5.3
- Search/tabs for Inventory
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How do i set the max draw limit for cuboid in my mcgalaxy server?
You can use "/limit draw [amount] guest" to change this. By the way, I highly recommend you choose a value larger than 200, since that only ends up being around a 14x14 wall you can make in a single draw operation. A way I like to decide on draw limit values is to imagine a 3D cube as the max size and calculate it by cubing that number. For example if I wanted guests to be able to draw a 16x16x16 cube in one command I'd do 4096
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What changes are actually made in the dev builds of classicube?
You sound entitled to content updates in a free game. Why is that?
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/Blockprops not working