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Goodly

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  1. Where did you get the MCGalaxy_infid.dll? If it came from the "Uploads" folder on github, that is no longer updated. Try using the MCGalaxy_.dll from here: https://123dmwm.com/MCGalaxy/
  2. This can already be done in a server plugin if someone wants to
  3. Let's have one thread per topic please: https://f.classicube.net/topic/3061-garbage-loan-upload-error
  4. readme.txt isn't included in the list of allowed files. Did you try removing that from your zip before uploading?
  5. You don't need .mdb (or .pdb) files for plugins. Those just give you line numbers if there are errors, which is helpful for debugging but not needed for a normal user.
  6. Update to the latest dev build using /update latest That should fix no errors being printed when you use /pcompile I don't know anything about compiling with Ubuntu, but it looks like you added a space between -r: and the _extralevelprops.dll file which isn't how you formatted the MCGalaxy one. Try removing that space?
  7. Is there any specific error when you attempt this? If you are compiling the plugin separately from MCGalaxy, make sure you also reference _extralevelprops.dll, same way you reference MCGalaxy
  8. I don't think anyone's going to stop you if you do return. Or are you asking this because you're actually blocked from joining in some way right now?
  9. Forum posts show up in discord. We saw it Glad you've grown and reflected since then
  10. When you are the one hosting the server on your computer, you need to use the direct connect menu to join it. Make sure to read the whole README file on this page for more details. https://github.com/ClassiCube/MCGalaxy
  11. I see no reason to force the PC experience (what the game was made for) to be worse just because of platforms that lack keyboards. That being said, the feature probably won't get added either way since no one wants to put in the effort required to do it.
  12. You can use "/limit draw [amount] guest" to change this. By the way, I highly recommend you choose a value larger than 200, since that only ends up being around a 14x14 wall you can make in a single draw operation. A way I like to decide on draw limit values is to imagine a 3D cube as the max size and calculate it by cubing that number. For example if I wanted guests to be able to draw a 16x16x16 cube in one command I'd do 4096
  13. You sound entitled to content updates in a free game. Why is that?
  14. Can you show me the exact command arguments you used? It looks like you got it working: