Posted March 18, 20214 yr (If you won't add textures skip to step 3) Requirements: - Copy paste knowledge - Acces to classicube files - A program to open .zip files - paint.net or gimp (Don't use Microsoft paint /3D or the transparency will be gone from the entire image) - A classicube server with /gb or /lb and textures (in my case I use MCGalaxy) Step 1: Creating the texture First, you need to get the textures to be able to modify them. Go to the folder where all your classicube files are. There try to find a folder named: In there is a file named: Copy the file and paste it into your desktop or anywhere else that is not in the classicube files. Open with the program you use to open .zip file. There, try to find and extract the file from . Open and start editing. To create a new texture replace with the texture/textures you will add (If you will add an animation read to understand how to add animations work) After adding the texture save the changes and takeagain inside in and upload to google drive or anything else Step 2: Enable the textures Go to you server's files In your server's files go to and in the folder find Open the file and find: Set the url with the url of the place you uploaded Start the server and join your server Step 3: Block creation The server will ask you if you want to use their textures. If not, press F10 to check if the textures are enabled To add the block in a specific level use /lb. To add the block in the entire the server use /gb then use /gb add then /gb (name of the block) then /gb 0 if it is a solid block like stone or type /gb 1 if its a sprite like flowers It will ask for textures of the block. To know wich texture is wich press F10. Each one has its own texture id EXAMPLE: The bedrock texture has an ID of 17 The other things /gb will explain to you Reply to this if you need help
July 18, 20213 yr You can use Paint3d (or Paint if you don't want transparency) or any other drawing programs you can find, too. It doesn't have to be those tools.
July 27, 20213 yr On 7/19/2021 at 12:20 AM, henry242 said: You can use Paint3d (or Paint if you don't want transparency) or any other drawing programs you can find, too. It doesn't have to be those tools. oh ok, thanks
(If you won't add textures skip to step 3)
Requirements:
- Copy paste knowledge
- Acces to classicube files
- A program to open .zip files
- paint.net or gimp (Don't use Microsoft paint /3D or the transparency will be gone from the entire image)
- A classicube server with /gb or /lb and textures (in my case I use MCGalaxy)
Step 1: Creating the texture
First, you need to get the textures to be able to modify them.
Go to the folder where all your classicube files are. There try to find a folder named:
In
there is a file named: 
Copy the file and paste it into your desktop or anywhere else that is not in the classicube files.
Open
with the program you use to open .zip file.
There, try to find
and extract the file from
.
Open
and start editing.
After adding the texture save the changes and take
again inside in
and upload
to google drive or anything else
Step 2: Enable the textures
Go to you server's files
In your server's files go to
and in the folder find 
Open the file and find:
Set the url with the url of the place you uploaded
Start the server and join your server
Step 3: Block creation
The server will ask you if you want to use their textures. If not, press F10 to check if the textures are enabled
To add the block in a specific level use /lb.
To add the block in the entire the server use /gb
then use
/gb add
then /gb (name of the block)
then /gb 0 if it is a solid block like stone or type /gb 1 if its a sprite like flowers
It will ask for textures of the block. To know wich texture is wich press F10. Each one has its own texture id
The other things /gb will explain to you
Reply to this if you need help