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HeckenFricken

Flooding

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In these old versions, a water point created several water points, which created several other water points, etc...
Try to check if there are no water points at the top of your map.
Just now, EmpereurLeon said:

 

Just now, EmpereurLeon said:

 

In these old versions, a water point created several water points, which created several other water points, etc... Try to check if there are no water points at the top of your map.

 

In these old versions, a water point created several water points, which created several other water points, etc... Try to check if there are no water points at the top of your map.

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In these old versions, a water point created several water points, which created several other water points, etc... Try to check if there are no water points at the top of your map.

Sorry, I want to try to edit my post, but it just do anything.

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8 hours ago, HeckenFricken said:

how do i avoid this happening

Go to Options -> Misc options.. -> Block physics and turn that off, so when you reload a .lvl file in singleplayer, the water wont flood anymore.

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3 hours ago, Desaxu said:

Go to Options -> Misc options.. -> Block physics and turn that off, so when you reload a .lvl file in singleplayer, the water wont flood anymore.

thanks!

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This could make for a really good anti-map stealing mechanism.

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