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Goodly

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Everything posted by Goodly

  1. Servers can send custom models so no client modification needed there. My main concern with attempting to develop any kind of fps mechanics is that the delay based netcode of classicube makes it kind of unsatisfying and difficult to play. At least for any sort of hitscan-type weapons. No custom sounds or camera feedback(shake, first person fire anim, etc) will also leave the gamefeel lacking. Oh yeah, alecdent mentioned this as well. Definitely doable if someone has the motivation to add it
  2. In general anything that requires the client itself to be modified for a new feature is probably not going to happen. The rest of what you've mentioned is doable if a developer is interested in it, but that's all server side stuff so it doesn't really have anything to do with AndrewPH or the core classicube dev 'team' (UnknownShadow200). Nothing relating to survival will ever officially be added to ClassiCube for brand reasons What is CS rotate?
  3. Why don't you ai-generate some updates for the game
  4. I'd recommend Cave Story, it's a free side-scrolling shooter game released for free to widespread critical acclaim.
  5. That doesn't make them useless at all. This program only allows you to swap out existing skin pieces on entire limbs at a time. It's nowhere near a proper substitute for making actual custom skins.
  6. The point is that we don't know which 3rd party clients could steal your password. These are the criteria you would need to meet to be able to trust a 3d party client: 1. Its code is completely open source 2. You have reviewed every single change done to the client to make sure it has no malicious code 3. You compile from the source code yourself, because any executables they upload could have something in it that wasn't shown in the source code.
  7. Very cool, "Andrew PH"; thank you.