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AndrewPH

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Everything posted by AndrewPH

  1. thats woke propaganda, sweaty
  2. That’s crazy that there’s no mention of any resolutions that don’t include 1080 as one of the dimensions on the Wikipedia page for 1080p. Maybe you should update Wikipedia since everybody else has it wrong and you have it right!
  3. Oh I thought the 1080 in 1080p referred to the 1080 progressive lines vertically that 1920x1080 provides, but now I see it’s just a buzzword
  4. Classicube does not share any personal information to servers. Servers know your username (required for authentication) and ip address (required so that your client and the server can communicate). we don’t have any control over what the server owner is able to find by googling your ip address or username.
  5. I have irrefutable proof that goodly is a front for the Italian mafia. It’s quite obvious really, all you ne
  6. You can connect to the server and save the level with the client, but you do miss out on server-side configurations in doing so (npcs, etc)
  7. ClassiCube is written in C. Minecraft is written in Java but also likely wouldn't work due to resource constraints.
  8. Rule 3 on the forums refers to forum bans. Also, this isn’t a not awesome 2 forum- take your beef up with server administration directly
  9. No, classicube only supports limited-size worlds. servers can fake an infinite world by sending new maps when the user gets close to the edge, but that is janky and a lot of work to coordinate properly
  10. If you want to experience the thrill of updating mcgalaxy, you’ll either need to download an earlier version or wait until a new version is released otherwise, until a newer version than what you’re using is available, no updates will be available.
  11. It would be really cool if it could run on the ds, psp, n64, or sega Saturn tho. Maybe someday
  12. Hey all! Update 1.9.4.4 for MCGalaxy has been released, adding support for remote web socket proxies. It's highly recommended that you update your server, or backport the changes if you run a custom copy, so that IP address information is accurate when we switch on the proxy for web client users. This change allows folks using the web client to continue to play the game online as browsers implement more strict security measures. You can download the latest release from Github: https://github.com/UnknownShadow200/MCGalaxy/releases/tag/1.9.4.4 If you're developing your own software that has web client support and you have questions, hop onto our Discord server to learn more: https://www.classicube.net/discord
  13. Hello all! I've added ClassiCube to the Steam Summer Sale (say that 5 times fast) so you can get it for CHEAP. Current price as of posting is 80% off! Steam version is an optional way to help support the game's financial needs, and is not required to play the game.
  14. Log out and back in to sync your profile picture
  15. Log into the main site and click on your name in the top right to go to your account panel, where you can upload your own skin easily.
  16. Hello all, Have you ever wanted to help support ClassiCube in some way other than our Patreon and purchasing ClassiCube on Steam? Well, good news! ClassiCube is now available on Itch.io! ClassiCube by AndrewPH Pay what you want (including $0.00) to add ClassiCube to your itch.io library! This release marks the first time that the Steam sound assets are ever included with the game for free! Along with this release, I have updated the beta branch of ClassiCube on Steam to the latest version, to be pushed to the general public Soon(tm). Thank you for flying ClassiCube, Andrew
  17. You can use ClassiCube SkinSwatch or you can use most (if not all) Minecraft-compatible skins.
  18. Hey all, Some of you may have noticed that I've changed the avatars on the forum from a front-facing preview of your skin into a 3d isometric view of your skin's head. I rewrote the face renderer to look more visually appealing. Let me know if it's incorrectly rendering your skin (and give an example of how it should be rendered) Enjoy! For developers: You can get these images easily by going to https://www.classicube.net/face/USERNAME/ (replace USERNAME with a username) This path will always return an image, so you can use it even when you're not sure if the user exists or has a skin, without needing any error handling.
  19. pm me some skin files with names for them and I can add them. hulk is on there as "hulk smash" because he was the first skin I added as a test, and its name on the site i got it from was "hulk smash" I plan on allowing you to type in a player's name to grab their skin to utilize. Just haven't written it yet. skin previews in the selection menus is not going to happen because of how the renderer functions.
  20. Have you ever wanted to make your own wacky skin, but aren't a skilled pixel artist? Have you ever wanted to combine the helmet layer of one skin with the rest of another skin? Have you ever just wanted to randomly combine a bunch of skin layers together to make your own abomination entirely? Well, yearn no more. With ClassiCube SkinSwatch you can easily create a new skin out of dozens of premade skins. Once you're done customizing your skin, hit the ClassiCube logo in the top right of the editor to set your ClassiCube skin, or hit the floppy disk icon to save the skin locally. You can still upload skins to the website the old-fashioned way, by navigating to the account panel and uploading a skin file. If you want me to add more base skins to the editor, or are having problems using the editor, post a comment on this thread. Enjoy!
  21. Happy holidays from the ClassiCube Team! I hope everybody had a warm, safe Christmas. Share with the class- what did you get for Christmas that you were excited about? Don't celebrate Christmas? Tell us about your traditions.