Jump to content

To (respected) Goodly

Posted

I saw this video named 'classicube enhanced' <https://youtu.be/-YF_Uyzwq-E?si=PiJUO6OtoGE5D1-E>.

Can u make a tutorial video on how to play it, ik the video is literally 8 years no problem if u cant get the setup again?

It would be so grateful if u can do it <3.

Also, can u explain everything to do with classicalsharp and protolauncher in a video?

Edited by Good_boi
Spelling Mistakes!!!

Featured Replies

Who is Goodly?

YOU KNOW WHAT THAT MEANS: FISH ORGY!

11 hours ago, Good_boi said:

I saw this video named 'classicube enhanced' <https://youtu.be/-YF_Uyzwq-E?si=PiJUO6OtoGE5D1-E>.

Can u make a tutorial video on how to play it, ik the video is literally 8 years no problem if u cant get the setup again?

It would be so grateful if u can do it <3.

Also, can u explain everything to do with classicalsharp and protolauncher in a video?

Enhanced mode ClassiCube is selectable from Options > Mode > Enhanced. Enhanced mode allows you to use Extended CPE, which is required for custom blocks, particle effects, etc, and is required for most popular servers.

ClassicalSharp is the client before the current ClassiCube client written in C. If you have time to waste, you can go to the ClassiCube GitHub page and try to find the last commit before ClassicalSharp was archived: https://github.com/ClassiCube/ClassiCube/commits/master/

It is not recommended to use ClassicalSharp as it has exploits, which is why it's banned on some servers.

ProtoLauncher is a simple .bat script file that allows for you to click on the Direct Connect link on the website facing server list, which will launch your game client to join that server. It registers the mc:// URI to your Windows registry. If you want to set that up, you'll need to download the batch file and modify the executable from ClassiCube.64.exe to ClassiCube.exe, and also update the link for where the latest game client is downloaded from, which is now https://cdn.classicube.net/client/release/win64/ClassiCube.exe.

Hopefully this answers some of your questions.

Former Omegabuild Staffer / Developer

To use the angled lighting, you need to compile ClassiCube from the AngledLighting branch. https://github.com/ClassiCube/ClassiCube/tree/AngledLighting

For instructions on how to compile it, see the README file at the Compiling section. https://github.com/ClassiCube/ClassiCube/tree/AngledLighting?tab=readme-ov-file#compiling

By the way, AngledLighting is not finished. It may take a very long time to load on larger levels. And the shadows don't update when you change blocks.

Alternatively, if you are logged into github you can download it pre-compiled from here: https://github.com/ClassiCube/ClassiCube/actions/runs/16534287480

Scroll down to "Artifacts" and download the .exe for your system. If you are using windows, you should probably get ClassiCube-Win64-Direct3D9.exe

READ THE RULES BEFORE YOU POST

Create an account or sign in to comment