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Survivor712

Lighting suggestion. EDIT: The idea was scrapped...

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Posted (edited)

I know I've already posted this but my original post was in the wrong section because I was trying to get a texturepack working on a server... ANYWAY, Classicube has lighting options like "Classic", "Fancy" and "Smooth lighting", but it doesn't have an option for "Realistic lighting".

Realistic lighting would basically make it so instead of having a solid color for shadows, it would have a gradient.

Without Realistic lighting:

Screenshot_2024-07-03_184514.png?ex=6686

With Realistic lighting:

Alpha rebooted (optifine required) Minecraft Texture Pack

What the Graphics Options would look like with it:

Screenshot_2024-07-03_190951.png?ex=6686

Lighting options is replaced with Fancy lights. The options for Block shadow (use lowercase s for shadow, I made a mistake) is Solid and Gradient, Gradient is the "Realistic lighting".

Edited by Survivor712

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This was originally supposed to be in the ModernLighting branch but it got scrapped over performance and resource issues. Additionally it didn't look good in most cases which is older classic maps.

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Posted (edited)

Oh, that's unfortunate. Thx for letting me know though.

Edited by Survivor712

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There is no sun, so I don't know how it would work.

…Though, it would be cool to have realistic lighting. It would look weird once you reach the edge of the map, but maybe as a mod. …maybe. I don't know code though, so I guess I can't complain. Resource issues doesn't sound like something as simple as a bug fix.

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