Posted December 4Dec 4 I can't seem to figure out how to compile ClassiCube to work with OpenGL 1.1. I've tried passing it in a few waysCCFLAGS="-DCC_BUILD_GL11" make linuxexport CFLAGS="-DCC_BUILD_GL11"and even CGLAGS += -DCC_BUILD_GL11 directly in the Makefile, to no avail. Would appreciate any advice on this front.
December 11Dec 11 all i see are numbers and letters I believe in Jesus Christ as my personal Lord and Savior. If you do, put this in your signature.Disagreement =/= Hatred.
Sunday at 11:26 AM5 days Administrator What system you are targetting that only has OpenGL 1.1 support?You would need to use EXTRA_CFLAGS="-DCC_GFX_BACKEND=CC_GFX_BACKEND_GL11" when running make.
5 hours ago5 hr Author The solution I found was just going into Core.h and forcing DEFAULT_GFX_BACKEND to be CC_GFX_BACKEND_GL11On 12/14/2025 at 12:26 PM, UnknownShadow200 said:What system you are targetting that only has OpenGL 1.1 support?You would need to use EXTRA_CFLAGS="-DCC_GFX_BACKEND=CC_GFX_BACKEND_GL11" when running make.I'm trying to write an OpenGL 1.1-compatible Software Renderer, and Classicube seemed to be a good test platform for this application.
I can't seem to figure out how to compile ClassiCube to work with OpenGL 1.1.
I've tried passing it in a few ways
CCFLAGS="-DCC_BUILD_GL11" make linuxexport CFLAGS="-DCC_BUILD_GL11"and even
CGLAGS += -DCC_BUILD_GL11directly in the Makefile, to no avail.Would appreciate any advice on this front.