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If classic had LCE style world borders + other LCE things

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In LCE, at the border of the world, the noise scales down (I think it works that way) and converges on a single height (until TU69 broke it)

For kicks I did it in ClassiCube

screenshot_2024-12-21-03-16-00(1).jpeg.a2d4f0f0bb094e55edc8eaf3b11c86fe.jpeg

Edited by Boreal

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Padding at the end of the screen. I think they did this for overscan and stuff but I think it just looks nice. The way I did it breaks everything though so I have to fix it.screenshot_2024-12-21-04-33-58.thumb.jpeg.167eebcff2ced68fe772033c9ab3f557.jpeg

Edited by Boreal

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I made the KB+M icons from Legacy4J into an atlas. I wonder how far I'll get with tooltips. I'm not a very good programmer. It's not done, I still need to add mouse stuff.

Y'all, I'm an idiot. You have to make textures powers of two. ITS THE LAW. I fixed it though but I had to scale the pixel art 😞 that hurt. Maybe I could have centered it. I'll look into it. Yeah, I could just center a 30x30 inside of a 32x32 square.

 

tooltips.png

tooltips.png

Edited by Boreal

  • 2 weeks later...
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I added nametags similar to those found in LCE. It just uses the first color in the name for the border. spacer.pngspacer.png

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