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Boreal

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  1. Padding at the end of the screen. I think they did this for overscan and stuff but I think it just looks nice. The way I did it breaks everything though so I have to fix it.
  2. In LCE, at the border of the world, the noise scales down (I think it works that way) and converges on a single height (until TU69 broke it) For kicks I did it in ClassiCube
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