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Goodly

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Posts posted by Goodly


  1. It's a somewhat complicated process but the basic step you're missing is adding a material to the object that uses the terrain.png texture that the map uses. Better help can probably be found from googling "Blender add material and texture", I haven't done it in a while.

    Ideally, you also use a node shader in order to get correct transparency and to skip rendering the backside of things like plants (so they match CC rendering). Something like this:

    image.png.8c53fd2d219df4abfc2346b34f619864.png

    • cube 1

  2. 1 minute ago, Adamwanderer226 said:

    It didn't work for me I think, I did everything right, I loaded the DLL and then made a "blockorder" world with the proportion of 19, 1000, 153 but I made the world type "Empty", and I tried to rearrange 3 blocks for testing, with 1 block spacing. also sorry if the image is way too large1349654025_Screenshot2025-02-02113351.png.a2c8ffffe513ccb853d1cf3f154c32f5.png

    Make sure you're placing the blocks at y = 0 (the very bottom of the world)

    There's really no reason to make the level that tall


  3. 7 minutes ago, Mr.anonymous_z said:

    I said anarchy servers where dead, and all of those are just freebuild servers with a slight amount of rules in a nutshell, I mean you join one its no different from any other basic freebuild server apart from like the 2b2t one but wouldn't you know that game is dead/inactive and I wonder why...

    You're moving the goalposts. You said at first that there were no servers that function as anarchy. Now you're saying they have no players, which is often true, but is a completely different thing. If you want a server to not be dead, you've gotta be the one to hang out there a bit. People will often join if there's 1 player or more

    At least 3 of these servers have no rules and aren't like basic freebuild servers at all. I think you're just being a bit lazy and not checking them

    • Agree 1
    • Dumb 1

  4. Once the plugin is installed, the new world gen types should show up as themes in the command

    /help newlvl themes

    Check this page for more info about creating levels: https://github.com/ClassiCube/MCGalaxy/wiki/Creating-levels


    This plugin seems to have a really complicated way to input arguments. Basically you need to specify custom arguments in json format using the "seed" argument of the /newlvl command. For instance:
     

    /newlvl myworld 128 128 128 indevadventure {"type": "Floating", "theme": "Desert", "structure": "Fort"}

    Check /help newlvl indevadventure for more info

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