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Problems on the PS Vita version of Classicube

Posted

  1. The control scheme is horseshit. There isn't a proper way of using the hotbar, the d-pad could be mapped to something useful but apparently an analog stick wasn't enough and moving is mapped to the d-pad aswell. Same thing with the camera; it's mapped to the right analog stick AND front touchscreen when it could be used for easier access to hax for example. The shoulder buttons are flipped so the L button breaks and the R button places. That is an easy fix but might as well mention it here. Oh yeah, the rear touchpad PLACES out of all things. Why couldn't the controls be copy-pasted from the official PS Vita Minecraft?

  2. The keyboard is way too small, can't be controlled without the touchscreen, the flashing cursor glitches out the entire textbox and need to type the first letter of your message twice.

  3. The PS Vita doesn't have it's own tag. Absolute disgrace.

Featured Replies

  • Glodden Godd

While I agree with your thoughts (mostly from experiences on other ports), I think you could've handled this better without the childish tantrum. You are getting ahead of yourself and forgetting that the Vita port was developed on an emulator. There aren't many Vita owners in the community that are active and contributing.

Edited by Pear
grammar

READ THE RULES BEFORE YOU POST

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