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[WIP] New server software (writen in go)
Nope, I know the fundamentals of x86 assembly, java and MS Basic. A bit more of C99 & C++ Even if I had known Go, AI can be a useful tool; why wouldn't I use it?
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[WIP] New server software (writen in go)
No one has to use it, I don't get the hate. A way for me to learn a little about the language and build a lightweight server for my needs. BTW -- tuxcracft is up on the server list, I'd appreciate a beta test if someone has time
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64 crayola wool
Premade set contain textures made by themario3330 https://tuxpeng.me/sm64ReTex.zip https://tuxpeng.me/crayola.cw Include, number blocks, letter blocks and 64 wool coloured as a 1995s 64 pack of crayola crayons. Can be added to any default texture.png. Place the following python code in the same directory as texture.png https://gist.github.com/tux-peng/d00f51bf9f0cf1051eb0a9405e7c125a Server https://tuxpeng.me/global.json - for MCGaxy (untested) https://gist.github.com/tux-peng/a853f4dc22b42dc420df2a069480d14a - for my server software
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[WIP] New server software (writen in go)
AI was heavily used in writing this code. (Gemini, Claude & ChatGPT) Default OP password is admin, change with /set op password Generates /hub world with 3 additional worlds that may be password protected (/set word <worldname> password) hub building with portals to other worlds protected /goto hub /newlvl & /resizelvl are locked behind OP levels/<worldname>.welcome.txt is world specific MOTD Player position and world are saved cross session You can place MCG global.json block def in root folder and they will be imported fallbacks for blocks 50-65 if CPE is not detected custom block adding (/bg <id> <name>), texture not added yet GitHubGitHub - tux-peng/cubeserve: A classicube server written...A classicube server written in Go. Contribute to tux-peng/cubeserve development by creating an account on GitHub.
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tux_peng changed their profile photo
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Save player position and inventory
Server running through Pterodactyl Panel on Ubuntu VPS, mysql backend. Can I save player position and inventory between sessions so I don't end up at spawn every time I join?